Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)
Silke, that's exactly what I do. I used to use TIF until Ilona gave me the tip about PNG.
Coppula eam se non posit acceptera jocularum.
No problem. The more I use Photoshop the more amazed I am at it (and I'm still on just version 5!), so it's always nice to share my pathetically limited knowledge of it with others. By the way layers are an amazing thing. Just for fun, take one of your renders, drop it into photoshop and make a couple of duplicate layers of your orignal image. Then play around with the different opacity and blending settings for the layers (hard light, soft light, screen, multiply, darken, dissolve, etc.) - you can get some really useful effects this way easily. Go extra crazy and apply different filters to your layers and see what happens. I'm finding that taking a base skin texture, duplicating a couple of layers of it and then tweaking the duplicate layers to different blending/opacity modes, adjusting the brightness/contrast and saving the result as a new texture can really punch up your skin textures, giving them some more intense depth, definition and variation. Anyway so many toys...so little time! Unzipped
Pretty much the same way as Photoshop. PSP supports layers. You just have to make sure that you create a new layer if you change something, either by copy / paste, or duplicating the layer. I'm not all that familiar with PSP anymore, but I do know their helpfiles were pretty good. Have a look if you can search for layers, that should give you the location and how to work with it. Actually, there may be someone in the 2D forum who can tell you a lot more than we could :) Mind you... I've just started to use Photoshop CS. Wow. There are a LOT of goodies in there now...
Silke
Thanks, I got it. Here it is for anyone else who needs it. From what I can tell it doesn't matter the format. Go to Magic Dropper, right click on the color you want transparent. Go to selections then modify and then to transparent color and then click on foreground. From there select the object you do want and go to edit copy then edit paste and voila.
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PSP 8 went through a lot of effort to blow Photoshop out of the water. And they did, for about a month... ;D All of the layer commands found in Photoshop are in PSP, they are for the most part done exactly the same way (PSP 8 Even "Looks" like Photoshop now) This is not to say that there aren't differences, just that they are more alike than most people care to admit. (I used PSP exclusively until school "forced" me to buy Photoshop, now I use that almost exclusively) The learning curve between the two is nil, more of "Which menu option is that tool under," than "Dang I can do this in " Something I was curious about in the transparent wing things was... um... wouldn't it have worked to use a background that uses a gradient, and then just set the transparency of the wings? Or was it the background of the finished image she wanted transpaerent?
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THANK YOU! THANK YOU! WOW!
After a little playing i got it all figured out, below is the angel figure i wanted it for..as you can see the transparrent wings are preserved : )
i wanted to post this to help any one else like me that this would help, (i had to understand channels more)
o.k. here it goes: )
to get a similer image to the one below...
render in poser on black background
then save it in either tiff or photoshop
then in the channels palet in photoshop select it
then click, select> load selection
then go back to the channels palet and close the little eye thing make sure all others are visable.
now copy, paste to new canvas and your done : )
I am sure as you get better at this you may be able to shorten steps like not having to make a new canvas.
I am just so pleased at learning this that i felt compeled to share this info : )
Message edited on: 06/24/2004 00:13
Message edited on: 06/24/2004 00:15