Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
Hi there, okay so I put in a top into poser (a cr2) and then I bring in the magnet Cr2, then I conform the magnet to the top? Then what do I do? Love esther
I aim to update it about once a month. Â Oh, and it's free!
No, actually, conform the top and Maggie to your V3 figure. Then select the top, go to the pose library, and use the maggie-d-fit pose file to tell Maggie to morph the top. If you want to morph V3 as well, select V3 and apply the morph to her. Keep in mind this is just a demo of a concept and is meant more for the hacker/tinkerer who understand ERC and magnets and would like to study my method of combining the two to make a very useful little remote control for magnet sets. Thanks for your post. Just think of maggie as invisible clothing. Conform everything to V3 and then use the pose file on each item you want to have Maggie effect. :O)
It's wonderful! I love it. It will be so useful! have you got anymore for other body parts? Love esther
I aim to update it about once a month. Â Oh, and it's free!
Hi Esther, no thats it for now. Between real world commitments and a backlong of Poser projects I already have in the works, I just have not had a lot of time to develope the system further. That is one of the main reasons why I decided to share it with the rest of the community.
At least that way I get bragging rights for being the first to come up with the idea, and at the same time it is out there for others to play with and develope further. I really believe this has lots of potential, and could easily replace the need for morphs since magnets can do so much more, and yet these work just like a morph works so they are more user friendly.
I also see where Maggie used in combination with pose presets would make it very fast and easy to set up matching magnet sets for FBMs such as Muscular, Young, Heavy, etc., so that with a click of the pose, the magnets would deform the clothing item to fit the figure. Eventually, more folks will be into making characters with mag sets, such as what Wrymmaster and William_the_Bloody are doing. And this kind of remote control over the mag sets would make them even more easy to apply and use to shape the figure and fit the clothing.
As I find time, I will continue to expand on this concept, but for now, it is as it is.
I aim to update it about once a month. Â Oh, and it's free!
Content Advisory! This message contains nudity
I aim to update it about once a month. Â Oh, and it's free!
I aim to update it about once a month. Â Oh, and it's free!
Hi Les, I am not overly familar myself with WM newest innovation, which is one of the reasons I greatly appreciated William_the_Bloody's help, since he is much more up on WM and his own method. He has a great looking universal magnet set in the marketplace, and I know WM has his set at DAZ. I am glad to see folks taking an interest in magnets as I have always found them extremely useful and powerful. I am hoping that folks like WM and WTB (and anyone else developing magnet sets) will find this approach of interest. In short, I would love to see Maggie being developed and used as I think the concept sound and with lots of potential. I am already thinking up new uses for her. For starters, anyone wanting to fit clothing to a morphed figure would find a more enhanced version of Maggie useful. Either to use always in magnet form, or else as an aid in making morphs for the clothing. Taken to the next step, Maggie would be the character set of the future, so that you can do all those wonderful things WM has dreamed up with his mag sets, but quickly and easily as conforming Maggie to your figure, and using her to shape the figure and morph the clothing to fit at the same time. I have even been playing around with Maggie as an alternative (improvement) on some of the morphs I have been using in my GypsyRose clothing. Unlike morphs, magnets do not suffer the same limitations in Poser when it comes to how the mesh is being deformed, so I see where some truly dynamic clothing could be made quickly and fairly easily - and much lighter overall than loaded down with all those morphs as the mags are just so much less of a resourse hog. The real trick will be getting the most bang for the buck, so to speak, in figuring out how to use the least number of magnet necessary, so that their are not hundreds of dials to wade there) and get the optimal results. I had been doing this with the morphs on my GR stuff. Where earlier items needed a lot more morphs, newer items have been streamlined so that less morphs can achieve similar results. I believe this possible for the magnet sets as well. Particularly if you combine the use of Maggie with Pose presets. Then you do not not need as many Dials in the body group, as the pose file can be used to apply specific magnet combinations at the click of a mouse. If I sound a bit enthused about all this, well I am. :O)
Sorry shadownet, Actually my Hmmmmmm was wonder and confusion from estherau's pic sequence :-) I'm actually very interested. I own atleast 3 wyrmmaster magsets + his MilDeformers. I also use WTB MagicMags for S3 & his UniversalMag Set. As you may know from my purchases of your GypsyRose products I'm also a magnet freak because of their fantastic versatility and I think they are the best solution for fitting clothing to bodies especially highly morphed ones. ANYTHING that makes magnets more efficent,effective and user friendly I'm enthusiastic to. The mag sets out now (in my opinion)aren't that user friendly,especially for a person who is new to magnets.
Well, from one Magnet freak to another, you should like this set up. It is user friendly and it is not that hard to hack a cr2 to set up. Basic ERC channels is all to link the magnet, (base and zone also if desired) to the dial. But what makes it really sweet, in my opinion, is that it can be applied as a conforming figure. It does not interfer with V3 (or whatever the base figure) being posed, nor the clothing. In fact it is pretty much invisible until you need it. You can add extra magnets to it (not internally, I mean, but as regular magnets) to help enhance the capabilities should you find yourself in need of an extra magnet or two. Yet, when you are done, and you want to get rid off all those magnets, you just delete Maggie and all magnets go bye-bye. Or save it back to the library with those extra magnets. The new magnets you added may not be linked to dials, but they will save with the figure so that you can use that set up again. Or, if you want, you can hack the new cr2, and link those new magnets up with new dials. This allows you to custom tailor different Maggies to do different things.
Very cool!! I wish I was talented/educated enough in ERC and the hacking of cr2's etc (never done it :-(. I believe your definately on to something here and truly hope someone with the know how pics up the project and works out a system for all body parts. This IMO takes Mag sets a big step up and more user friendly is always good.
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Attached Link: http://edgeofnever.net/Maggie.zip
Hi,After a bit of research it would appear that the magnet system (I am calling MAGGIE) which I have come up with is different from what WM and W_T_B have been doing.
So what is Maggie?
Oh, nothing fancy. Just a neat way to conform a bunch of magnets to your figure, and then deform figure, clothing, etc. with a few turns of a dial.
Since it is probably easier to show you, then describe Maggie to you, I have set up a little working demo. Feel free to download and reverse engineer. All I ask for in return is credit for originating the idea. My little contribution to Poser Land remembered for generations to come. Yeah, I want to be numbered among the great, like PhilC, Traveler, Nerd, on the wall of Poser infamey! LOL
Well, maybe not quite that deserving, but hopefully this will find some small dusty unused corner to fill. LOL
Have fun!