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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 20 4:32 am)



Subject: Attn neilp re: texture for casual skirt


Francemi ( ) posted Thu, 08 July 2004 at 4:53 PM · edited Sun, 28 July 2024 at 12:52 PM

file_115609.jpg

Hi Neil, As you asked me, here is a render of the skirt with a texture applied. I didn't pay attention to the seams for this texture as it is only to show you what it does. I did put the pink spots very near the sides of the skirt on the texture map. As you can see, there is a large band where we don't see the pink spots and the material is stretched. The borders do the same. And it is the same from both sides. The front and back of the skirt apply the texture ok. France

France, Proud Owner of

KCTC Freebies  


DCArt ( ) posted Thu, 08 July 2004 at 5:23 PM

The stretching along the sides is very typical of something that uses Planar (like a flat plane) mapping. Planar mapping is usually used on something that is flat, like a wall or a box. If it IS used on something cylindrical (such as your skirt), it tends to create stretching along the sides just like you see here. If this is an object file that you purchased, there isn't a lot you can do about the stretching if you're using a 2D program like Photoshop or Paint Shop Pro to create the texture. If this is a skirt that you made yourself, you have two options, but both would involve creating a new UV map for your skirt. The first option is to use cylindrical mapping, which would map the texture around the skirt sort of like a label on a can. The second option is available with UV Mapper Pro, or something like Deep UV (which is costly) - and that is to relax or stretch the UV map so that the sides of the skirt spread out a little more on the sides. That would relieve the stretching. Hope this helps!



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