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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Score one for VERITAS777!


dlfurman ( ) posted Mon, 26 July 2004 at 5:02 PM · edited Sun, 24 November 2024 at 2:24 PM

I just heard a news story (NYC) area that there's a high tech summer camp for some kids where they are learning to make short films using 3D Game Engines. I can say the camp is in Purchase, NY.

Of course these News Sites search engines suck! I was going to post a link, but of course the web site has no idea of the story.

My biggest gripe are these websites where you are supposed to get information is the search engine sucks or there is zero facility to search or what you heard on a program is not referenced at all.

Anyway, if the site gets updates I'll post the link.
Veritas777 you may be ahead of the curve!

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)


maxxxmodelz ( ) posted Mon, 26 July 2004 at 9:55 PM · edited Mon, 26 July 2004 at 10:05 PM

LOL! Well, that's cool.

But what they probably don't tell you is that they're most likely using 3D game engines in making the shorts because teaching kids how to render animation using high end renderers (or even mid-way renderers) would be far beyond the scope of a summer camp training course, and probably not that exciting to the youngsters.

Unless these children are the offspring of NASA's top rocket scientists, I don't think they'll grasp the concepts of Pixar's PRMan, or the art of animating light sets, flicker-free HDRI, GI, caustics, texture baking, DOF, motion blur, compositing, distributed rendering, etc. in a summer camp session. Doing so would probably discourage a young person from pursuing 3D. hehe ;-) However, a GAME engine will keep their interest.

Message edited on: 07/26/2004 22:05


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Dale B ( ) posted Tue, 27 July 2004 at 7:44 AM

And which game engines? Doing this with the Unreal 2 engine is a =big= difference than doing it with the old Build or Quake engines or one of the freebie-low cost 'build your own mediocre game!' engines that you get on the CD's of dubious books on game making. I would wager, though, that they are -not- creating any content, save for maybe some light scripting. Or possibly a little level building, if the engine is old enough or the level simple enough.


Little_Dragon ( ) posted Tue, 27 July 2004 at 12:08 PM

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