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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)



Subject: Getting Reflective Bryce - Vue Water Effects in Poser


Fox-Mulder ( ) posted Wed, 01 November 2000 at 1:52 AM ยท edited Mon, 13 January 2025 at 11:38 AM

Content Advisory! This message contains nudity

Attached Link: Getting Reflective Bryce - Vue Water Effects in Poser

file_136474.JPG

I just really love this Pool prop- really an excellent piece of work for Poser use. By experimenting around with Reflective Metal Maps (made by JeffH and somewhere in the Freestuff) I have found that adding a Chrome metal map to the water's Transparency Map option creates beautiful Bryce-Vue water effects. The maps come in different metallic colors so you can get different neat effects. (Poser experts probably know about this but I just stumbled upon it...)


Floydd ( ) posted Wed, 01 November 2000 at 8:38 AM

jhoagland DID do a great job on the Indoor Pool prop. I'm not sure I understood what exactly you meant by "adding a Chrome metal map to the water's Transparency Map". Are you using the Chrome as the Reflection Map or actually mixing the artwork and using it with the existing Transparency Map for the water? Nice improvement either way.


JeffH ( ) posted Wed, 01 November 2000 at 8:50 AM

Yes, that is a cool effect. The metalic reflections maps are at the propsguild, Geocities killed my page long ago. -JH.


Fox-Mulder ( ) posted Wed, 01 November 2000 at 3:48 PM

Attached Link: http://www.geocities.com/pacificd7/Ocean1.JPG

file_136475.JPG

The Poser Ocean- an "expansion" of the Pool Prop, except that I made a giant cylinder (from the Poser standard object Props) and "filled it" with the Pool Water Map. To get the background I mapped a stock photo onto a flat plane so that I could scale it as needed. For the Pool Prop I loaded the Chrome map into the Transparency Map. I have since found that with the Pool and the ocean, that loading the same map (Chrome or Pool Water)ALSO into the Reflection Map can modify the density and reduce highlight effects. The top "Ocean" has no Reflection Map while the bottom was does. You can further tint the water using a color in the "Reflective Color" option. A nice environment for eagles, killer whales, marlin and beautiful babes... (You can map the bottom of the pool prop with a pebble map, creating a place for your bass and other fish creatures)


JeffH ( ) posted Wed, 01 November 2000 at 4:05 PM

Attached Link: http://poseworks.8m.com/tutorials.html

That's looks great. Have you tried using the wave deformer on it? There is a good tutorial on that here: http://poseworks.8m.com/tutorials.html -JH.


Fox-Mulder ( ) posted Wed, 01 November 2000 at 6:52 PM

Thanks, I will check that one out. I am also now playing with FastTraxx wave (Tidal Wave 3DS model- in Freestuff). He didn't provide a tex map so I am trying to create my own with Chrome and various other watermaps textures. I would like to also deform his wave a little- which may mean I will also have to learn stuff about using magents...


JeffH ( ) posted Wed, 01 November 2000 at 9:12 PM

Attached Link: http://mail.curiouslabs.com/poser/magnetTutorial/magnets.html

Ah, Magnet tutorials ;-) http://mail.curiouslabs.com/poser/magnetTutorial/magnets.html


Fox-Mulder ( ) posted Fri, 03 November 2000 at 6:05 AM

Thanks TONS for your links to these tutorials. The Wave Deformer blows my mind. I had never looked into this before. It's a fantastic utility for modeling water effects!


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