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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Ornlu...


maxxxmodelz ( ) posted Fri, 27 August 2004 at 9:22 PM · edited Sun, 09 February 2025 at 9:57 PM

file_125219.jpg

How tall are you? LOL. If you don't mind me asking, I've been practicing composite renders with your panoramic image, and it might help in determining where to place the camera to achieve better perspective in shots like this.

Hope your mom doesn't mind the chair and orb-like-thing I placed in your livingroom. Just two more things for her to dust I suppose. LOL

;-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Ornlu ( ) posted Fri, 27 August 2004 at 9:27 PM

lol I took the pictures from 4 feet three inches.. That's not how tall I am but that's where the camera was placed.. mid way between the floor and the ceiling. man that split background is REALLY bugging me, lol. I have a slightly fixed version but it has some other issues.. like a little more distortion on the mid sections. but no splitting. still looks good to me though. It shouldn't really distort much if you make the sphere big enough.


maxxxmodelz ( ) posted Fri, 27 August 2004 at 10:40 PM

Thanks. You don't happen to have a mirrored ball at your disposal for making HDR images, do you? This worked out particularly well for practicing 3D compositing because of all the open space in the panorama. Lots of places to "arrange" things.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


lgp692000 ( ) posted Fri, 27 August 2004 at 11:17 PM

If your just looking for a Sphere that has a great reflective quality, then I made one I could send you if you IM me your e-mail address. I have used it in a few scenes and it works with the sweetness, it might work in yours as well.


maxxxmodelz ( ) posted Fri, 27 August 2004 at 11:30 PM · edited Fri, 27 August 2004 at 11:34 PM

Attached Link: http://www.dbki.de/tutorials/eng/compositing/composit.htm

***"If your just looking for a Sphere that has a great reflective quality, then I made one I could send you if you IM me your e-mail address. I have used it in a few scenes and it works with the sweetness, it might work in yours as well."***

Hmmm. Are we talking about the same thing here? I'm talking about using a ball-bearing or some such mirrored ball for making your own lightprobes and radiance maps. A technique like the one that is illustrated at the link above. If that's what you mean, then yeah... I'd be interested in getting my hands on a ball bearing to make my own. :-)

Message edited on: 08/27/2004 23:34


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


lgp692000 ( ) posted Fri, 27 August 2004 at 11:44 PM

No, I don't think so. What I made is a 2 part sphere that reflects all that is around it very clearly. If your scene has four walls and a floor and roof then this is what you want, if your looking for a hdr image imposed ball, well you have to create that and then apply it to the sphere itself. Much harder in my opinion, unless you have that cool one your using now. In short I have made a high reflection, low refraction, deep image absorbing 2 layer sphere that works well when you want to see whats in the render besides the head on shot. I hope you understand what I mean, I am a horrible teacher/instructor! ;)


Slakker ( ) posted Sat, 28 August 2004 at 1:25 AM

You boys have two totally different ideas. Maxxx...erm..Max wants a real live 2" chrome ball-bearing to take photos of... LGP has a Bryce ball that is good for putting in scenes to make them look cool... Neither one of you wants or has what the other is talking about.


lgp692000 ( ) posted Sat, 28 August 2004 at 7:01 AM

your absolutly righ Slakker, I brain farted all over that one. Oh well, I am, after all, only human! L0L ;)


Ornlu ( ) posted Sat, 28 August 2004 at 8:46 AM

file_125222.jpg

it does work fairly well for compositions.this is just from inside the sphere with the HDRI as the background.


lgp692000 ( ) posted Sat, 28 August 2004 at 12:32 PM

Looks fantastic! Awesome work.


maxxxmodelz ( ) posted Sat, 28 August 2004 at 12:58 PM

That came out great, Ornlu. Is that a higher res image than the one you posted? Looks a bit sharper than the one I'm working with.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Ornlu ( ) posted Sat, 28 August 2004 at 1:07 PM

Yeah it's 8000 * 4000 and updated without the split in the middle.. I'll host it soon I'm just trying to get it perfect. or as close to perfect as it can be.


maxxxmodelz ( ) posted Sat, 28 August 2004 at 1:38 PM

AWESOME. Cant' wait to practice some things on the higher res image.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


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