Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)
hmm..I guess the short answer is
A) Photoshop/Photopaint- i.e., postwork. Add a layer with the decal to the finished Poser pic, or
B) UVMapping- I'm not functional on this option, but you can download Ultimate Unwrap, or UVMapper Classic for free, and create a UVMap which somehow has the materials for the object you're using (the shirt, right?..;), and you can add the decal with some sort of painting program, like Paint, PSP, or such.
hope this finds you only moderately confused..
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Attached Link: http://arthur.renderosity.com/messages.ez?Form.ShowMessage=880488
Here is a link for a tutorial about "decals".And another, using the blender node:
http://www.renderosity.com/messages.ez?Form.ShowMessage=1583045
http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=1583045
This is one of the best at explaining it....
ratscloset
aka John
Yes, that covers just about everything. Remember that with the new forums you have to open those large images in your browser to be able to read them. The Poser 6 manual also says there's an option to use an alpha channel in the texture file instead of a seperate mask bitmap. One of those slightly bewildering moments when you first come across it.
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Hello, I have a character in P5 i've been working on and thats working well. What I want to do now is add a decal to her shirt shes wearing now (Regular judy shirt) How do I go about doing that. What format should the decal be in (.png, .gif, ?) and how do I apply it to her shirt and so forth. Is there an easy tutorial on this or something? Thanks, Cedric