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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: How do you place "decals" on clothing


isomaster ( ) posted Wed, 01 September 2004 at 10:32 AM · edited Tue, 30 July 2024 at 1:23 AM

Hello, I have a character in P5 i've been working on and thats working well. What I want to do now is add a decal to her shirt shes wearing now (Regular judy shirt) How do I go about doing that. What format should the decal be in (.png, .gif, ?) and how do I apply it to her shirt and so forth. Is there an easy tutorial on this or something? Thanks, Cedric


pakled ( ) posted Wed, 01 September 2004 at 11:20 AM

hmm..I guess the short answer is
A) Photoshop/Photopaint- i.e., postwork. Add a layer with the decal to the finished Poser pic, or
B) UVMapping- I'm not functional on this option, but you can download Ultimate Unwrap, or UVMapper Classic for free, and create a UVMap which somehow has the materials for the object you're using (the shirt, right?..;), and you can add the decal with some sort of painting program, like Paint, PSP, or such.
hope this finds you only moderately confused..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


xantor ( ) posted Wed, 01 September 2004 at 12:09 PM

Attached Link: http://arthur.renderosity.com/messages.ez?Form.ShowMessage=880488

Here is a link for a tutorial about "decals".


Little_Dragon ( ) posted Wed, 01 September 2004 at 3:49 PM
lygher_xero ( ) posted Wed, 26 April 2006 at 7:48 AM

since the forum rebuild those links no longer work ><


lygher_xero ( ) posted Wed, 26 April 2006 at 7:49 AM

however, to get them to work, go up to your address bar and delete anything after _id= and type in the number at the end of those links, should work.


Miss Nancy ( ) posted Wed, 26 April 2006 at 10:08 AM
ratscloset ( ) posted Wed, 26 April 2006 at 10:13 AM

Blender Node is the easiest and fastest...

ratscloset
aka John


lygher_xero ( ) posted Wed, 26 April 2006 at 10:26 AM

explain?


grylin ( ) posted Wed, 26 April 2006 at 1:47 PM

hmmmmmmzzzz


ratscloset ( ) posted Wed, 26 April 2006 at 9:27 PM

ratscloset
aka John


AntoniaTiger ( ) posted Fri, 28 April 2006 at 4:47 AM

Yes, that covers just about everything. Remember that with the new forums you have to open those large images in your browser to be able to read them. The Poser 6 manual also says there's an option to use an alpha channel in the texture file instead of a seperate mask bitmap. One of those slightly bewildering moments when you first come across it.


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