Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 12:37 pm)
Not the image. You need to scale the entire scene. The problem, as I recall, is that the rendering engine can't handle the tiny scale of Poser scenes. Scale everything up, and the rendering engine will be happy.
Here'd be a good place for a Python script, one to scale everything up, adjust the lights to cover the same area, move the camera and do whatever else needs to be adjusted. Not to shamelessly drop hints or anything. ;)
Message edited on: 09/18/2004 20:54
Attached Link: Raytrace render artifacts
You can find the full explaination of this problem over at RDNA's P5 forum. Here's the link to the thread.Attached Link: Working link to Ratrace artifacts solution
Sorry about that - forgot that the http:// was already there. Try this one.From what I can see, you are off to a great start - the materials and lighting are working very nicely except for the raytrace problem. The easiest way to scale the scene is to add a Poser primitive box and then parent everything to it. Then scale the box up to 1000% and re-frame your camera. Before rendering turn the visibility of the box off so that it does not render.
If they are spotlights, they can be parented to your box and they will scale with the scene. You can parent them in the heirarchy editor, but you need to put a checkmark in the "show lights" box to see them. If the lights are infinite, they do not need to be scaled because they have no point location, they only direction which is not affected by the scale.
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