Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 5:49 pm)
Thanks for the suggestions, folks. Firstly, I got the new CT and it works perfectly. So it's now ERC-compliant. Many thanks for that. I posted pic and info at howard's site. I tried various readscripts in a pz3, but nothing's working. I have a horrible feeling LayingBack is right. One thing I tried was inserting an actor line before each RS line. Thought that might work, but no. Ah well, you can't win 'em all. mac
Crosstalk looks great. What is the proper way to work here? Do we want to load a figure into Poser, then create the JCM Control Poses? When that's done, do we go into Poser, apply the JCM Control Pose, then save a new figure to the Library? Or do we apply the JCM Control Poses only when we're putting more than one figure in a scene? I've played with Crosstalk, and it works very fast. I'm impressed. Only problem is that I've likely already run out of figures to fix! Maybe I'll "do" Vicki and Stephanie twice, just because I can? Ooopps.
Yes crosstalk only has an effect when there is more than one figure in a scene and they share some FBM or JCM morphs. However, clothing items are also figures!
The workflow for Poser 4 (which is how CT works for P4 and PP at the moment) is something like this:
1:Find the figure you want to make the JCM Control Poses for in the CT Browser.
2:Set the number to the number of these figures you'll need in the scene and hit the "Create ... Now!" button.
3: Now load the character figures into the scene. You can do this with the "Load into Poser" button on CT 'cos it's easier than wading through the Poser library tab!
4: When as many character figures are loaded as you want, apply the new JCM Control Poses to each in turn. It works like this... Let's say I have 3 similar figure characters in the scene:
I want Figure 1 to be controlled from it's own FBM and JCM morphs so I apply "JCM Control Pose for Fig 1" to it,
I want Figure 2 to be controlled from it's own FBM and JCM morphs so I apply "JCM Control Pose for Fig 2" to it,
I want Figure 3 to be controlled from it's own FBM and JCM morphs so I apply "JCM Control Pose for Fig 3" to it.
Now each character is in control of it's own JCM and FBM's... no crosstalk!
5: Now I want each character to wear a clothing item (The same one for argument's sake)... so I find the clothing figure in CT and make the required number of JCM Control Poses for it.
6: now load the clothing items and conform them to the figures. Remember the order of creaton of the clothes... they should be Figures 4, 5 and 6.
7: Now apply the clothes JCM Control Poses like this:
Figure 4 is conformed to Figure 1 so I apply "JCM Control Pose for Fig 1" to it to make Figure 1 control it's JCM and FBM morphs.
Figure 5 is conformed to Figure 2 so I apply "JCM Control Pose for Fig 2" to it to make Figure 2 control it's JCM and FBM morphs.
Figure 6 is conformed to Figure 3 so I apply "JCM Control Pose for Fig 3" to it to make Figure 3 control it's JCM and FBM morphs.
Now the three figures control their clothes JCM and FBM... crosstalk where you want it!!
H:))
Message edited on: 10/05/2004 20:28
Message edited on: 10/05/2004 20:30
I'm starting to get it, but fall apart when it gets more complex. Do I always need to "treat" the clothes? Or do I only use Crosstalk on the clothes if they have some morphs attached to them? (For example, if I have morphing clothing.) Does Crosstalk "fit" clothes to a figure when the clothes don't have the figure's morphs?
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Mac... Yes I've altered CT so it expects to find deltas in any dial (not just in a targetGeom dial) and reproduces them in the JCM Control Pose. It's now at 0.0.0.2! Re: pz3... You will need to put a light, camera and doc section into that pz3 as they are all reset when a pz3 starts to load... Kind of a pain as it'll bring the file size up again a bit... unless rather than using file>open to load it you use File>Import>Poser file instead... that's more like a merge and won't upset the lights! Could be worth a try. LayingBack is probably on the nail... until V3, readScript had only ever been used to load in the default figure at program start so CL had probably forgotten it was there! H:))