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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 7:34 am)



Subject: MAT question....again!


cedarwolf ( ) posted Sun, 26 September 2004 at 2:42 PM ยท edited Tue, 14 January 2025 at 9:58 PM

Ok, I know this has been covered dozens of times here, but I just TODAY figured out how to make Mat Pose Edit 3 work...I'm a slow learner some times. Ok, I've got a lovey bunch of coconuts..no, wait, wrong forum...Ok, I've got a lovely bunch of MAT files with the ever popular grey shrugging guy...how do I get the .png that represents the MAT? I know I've seen links to tutorials but I've spent an hour so far looking for them and have yet to find them... Please?


KarenJ ( ) posted Sun, 26 September 2004 at 2:59 PM

Render an image that you want to be the thumbnail, in a 91x91 window. Export image directly to the relevant folder as "MATposefilename" and type .png. Or, you can render it large, export it however you like and postwork it, then save it as a .png at 91x91 in the correct folder and filename. Hope that helps :)


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


nickedshield ( ) posted Sun, 26 September 2004 at 3:00 PM

The fastest way I do it is to render the image to a new window-91x91 then save as a png, assuming you are using ProPack or P5. if you need an rsr, take the png and use p3doexplore's tool- convert png to rsr function.

I must remember to remember what it was I had to remember.


maclean ( ) posted Sun, 26 September 2004 at 3:47 PM

I just render the image, import the render as a background, then move the camera away from the figure, so I only see my image. Then I save it as a camera file (using the same name as the MAT). Then I delete the .cm file and move the .png to the Pose folder mac


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