Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 7:53 am)
Sorry it took so long to reply to this. But I had to double check something first. The whole trick to conforming revolves around the JP's. Simply moving the figure's doesn't work because some of the numbers in the .cr2 file are still not set at 0,0,0. I have no idea why Larry and the gang moved these figures and set them up slightly moved from the zero pose. I'm guessing they did it to solve some other issue and had no idea conforming clothing was coming in the future. It sure makes things more difficult than it needs to be. It's pretty wacky if you ask me. But hindsight is 20/20. What you need to dois this: 1.)open a figure from the library and turn off the IK for the legs 2.)select the hip then open the JP editor 3.)hit the Zero figure button 4.)save this as a new figure to the library Now you can open two of these and they will conform to eachother much better. If you want to make clothes conform to the standard poser figures. You have to model them on a figure set at the zero pose (the .obj file). Then change the jp's to the same wacky offsets as the figure has in it's cr2. It's a bunch of nonsense. But like I said. Hindsight is 20/20 ;-) ScottA
Somebody else can probably give you a much better answer, but if only small parts of the character (figure 1)are peaking through a set of conforming clothes (figure 2), then I would just go into the Hierarchy Editor and make those "offending" parts in Figure 1 invisible (click the eye icon to turn them off. This seems to quickly solve the problem.
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I remember this being brought up a while ago by myself and a few others. I am sure I am not the first one to notice that when you conform an identical figure over another that it seems to be slightly offset and doesnt completely overlap as you would expect. Now is this due to poser offsetting the geometry? eg if i then recreate the same figure but offset it by the 0.2 (eg take the geometry of the figure into the modeller and then offset it by 0.2, recreate the phi and recreate the same character in poser)and then load it, will it then conform to the same figure but without the offset? Next Q, why does poser offset the geometry? Got a bad dose of the flu so have a lot of time to sit here and think stuff like this over.