Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
1-which texture is assigned to pupil? 2-is eyeball 100% trans max/min? 3-the light flare is a reflection of your light source on eyeball the tan disc looks like a piece of the skin texture like maybe you are getting the pupil from the body texture You can get some interesting effects if you set the pupil to be 25/12% transparent - "red eye" and such and some depth effect - it will show the outer eyewhite texture
In this case, the tan disc represents the retina. As for the eyeball, you are probably going to get a reflection no matter what you do. Elements can be made invisible, but I think materials can only be transparent. What type reflection do you get if you make the texture of the eyeball = black, but still set at 100% transparent max/min? Does the texture have any effect in this case?
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I have this wonderful eye texture I'm trying to use that includes the pupil, iris and whites (this is part of the head texture). No matter what I've tried though the pupil that's there just won't disappear to show the one from the texture. I vaguely remember someone else trying to get rid of this a few months ago, but I don't remember if it was ever solved. Can anyone help me?