Sun, Oct 6, 9:08 AM CDT

Renderosity Forums / Poser Technical



Welcome to the Poser Technical Forum

Forum Moderators: Staff

Poser Technical F.A.Q (Last Updated: 2024 Sep 17 7:30 pm)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Re-scaling props


TOPcat831 ( ) posted Sun, 10 October 2004 at 1:16 AM · edited Sun, 17 September 2023 at 7:36 AM

Sometimes I don't have all the props I'd like to use, sometimes I do, but they're for the wrong figure. I recently posted an image using the Millenium Boy but I didn't have any sci-fi boots for him. So what I did was use V2 Stormguard boots and re-scaled them. The solution seemed to work fine except when I wanted to save the outfitted figure to my New Figures Library. Whenever I try to add the new figure it always comes out disfigured. However when the outfitted figure is saved as a Pz3 file, It loads up just fine. Does anyone know why the saved figure from the New Figures Library comes out distorted?


lesbentley ( ) posted Sun, 10 October 2004 at 7:44 AM

Are the boots props, or conforming figures? What is coming out deformed when reload the cr2, the boots or the character?' If the boots are conforming figures, try this: Before conforming, zero any translations for the figures BODY and the base body part (usually named "hip"). Zero the figure in the Joint Editor. Memorize the figure (Alt+Ctrl+F). Now try comforming to your character and saving the character to a pallet.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.