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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: volumetric smoke...heeeelp please


blonderella ( ) posted Sun, 24 October 2004 at 12:04 PM · edited Mon, 29 July 2024 at 7:35 AM

I have been trying, unsuccessfully, to create smoke coming from the chimney of a house...if I use a sphere/square etc and the vol smoke as the material, it works...but if I use metaballs or a lattice, no smoke...it is invisible...maybe they can not be used for creating smoke?? does anyone know of some good tuts on this topic or have any pointers for making great smoke from thick to whispy and barely-there? thanks for any advice! :D

Say what you mean and mean what you say.


Erlik ( ) posted Sun, 24 October 2004 at 12:55 PM

Attached Link: http://www.petersharpe.com/

Check the Mist and Water Vapour tutorial. Metaballs usually have problems with volumetric materials. they simply don't appear in render. Lattice, have you checked "solid" in Terrain Editor? The little black triangle above the Terrain Canvas. Off the top of my head, you need a 2D object with a picture of smoke and a mask, actually.

-- erlik


Aldaron ( ) posted Sun, 24 October 2004 at 1:39 PM

Metaballs take only certain materials. They can use volume materials if the alpha is mostly grey-white (if I remember), if it's mostly black (the transparent part) then you get nothing when rendered.


blonderella ( ) posted Sun, 24 October 2004 at 3:34 PM

WOW, what a goldmine of tutorials...thankyou!! :D and no, I did not have the "solid" checked for the lattice, but I do now...thankyou again, for your help...I think I'm on the right track now and very very grateful for the comments!

Say what you mean and mean what you say.


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