Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 6:36 am)
Sounds like he knows about Koz's hair, but can't get it to render well.
Ted, maybe you have to save the image at a higher resolution? When I use the P4 renderer, I noticed hair and other "busy" textures come out looking very noisy, unless I do a high-quality render and save it a fairly high resolution. Try rendering large, and saving as a TIF.
But here's the Wedge closeup, on a P4 guy render: even the strands look great -- if you compare it to the recently released Beret with Hair or Western Hat with Hair, there's really no contest. Sorry about the NVIATWAS pun, but it was for another site's NVIAT challenge, and I couldn't resist. (Edited to include model identification)
Message edited on: 11/10/2004 13:30
docandraider.com -- the collected cartoons of Doc and Raider
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I have a number of transmapped hair sets, plus the poly-crazy Sassy Hair from Daz. Whenever I render using them, they always come out looking like they've been put through a meat grinder. Fried. Frazzled. Anti-Alaising doesn't help matters either. Of all the tutorials I've found on Poser rendering, I've never run across one for rendering hair to look like Digital Babes', or the product shots at DAZ. What am I doing wrong? Settings way off somewhere? I use the included hair MAT files...haven't messed with the material options. These things should work out of the box, right?