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Photoshop F.A.Q (Last Updated: 2025 Jan 14 1:57 am)

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Subject: Anime Background Drawing


alexnb ( ) posted Tue, 16 November 2004 at 12:27 AM · edited Fri, 07 February 2025 at 3:02 PM

I know how to cel-shade in Photoshop, but backgrounds I don't know how to do. The backgrounds of most animes are smooth-shaded, but the shading is a little rough. When I try the Burn and Dodge tools, the shading is always too smooth. Is there a way to make an image look as if it was painted or drawn?


alexnb ( ) posted Tue, 16 November 2004 at 12:31 AM

If it matters, I am using V 5.0.2


aprilgem ( ) posted Tue, 16 November 2004 at 12:40 AM

Try different brushes or brush shapes.


retrocity ( ) posted Tue, 16 November 2004 at 10:59 PM

I think best with examples ;)

if you could post or link to an example of what you have in mind i'm sure you'll get a bunch of different approaches.

:)
retrocity


alexnb ( ) posted Wed, 17 November 2004 at 1:07 AM

file_141892.jpg

I guess the best example is this screenshot from Yu-Gi-Oh...


aprilgem ( ) posted Wed, 17 November 2004 at 8:16 PM

Backgrounds in traditional animation are usually done by matte painters -- artists other than the animators themselves. They're usually separate from the cel. That's why they look different. All it is is a different style of art. If you want to do backgrounds like that, you'll have to either paint it yourself, render it as 3D, or use a photo. There's no real secret or any one technique to it.


retrocity ( ) posted Wed, 17 November 2004 at 9:46 PM

One small trick you can do to make it smoother is to "dup" the layer element (say the window frame... ) and add a Gaussian Blur and lower the opacity to let the bottom layer show. This gives a soft focus feel and can be done to 3D renders too.

:)
retrocity


alexnb ( ) posted Mon, 13 December 2004 at 7:14 PM

I think that I might have better luck using Adobe Illustrator, which I am learning to use. Thank you for trying to help out.


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