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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Realistic water streams


GreyDeath ( ) posted Wed, 17 November 2004 at 11:30 PM · edited Fri, 09 August 2024 at 9:11 PM

I'm trying to create a nice sloaping hill with a stream of water tricling down it but I'm having the hardest time carving a path for the water into the terrain. To make things worse, create the water that fits into the gap is even harder since it always looks jagged and bumps out of the groove. Any ideas or suggestions on how to go about this? Any tutorials that might help? Any ideas? Thanx. -Me!


HellBorn ( ) posted Thu, 18 November 2004 at 1:44 AM · edited Thu, 18 November 2004 at 1:47 AM

If I were to do something like this I would not bother to do it inside Vue. I don't say that you cant get a decent result but I think it would take more time than I would like it to and as I know how to model I would simply build this part of the terrain in a model application (Wings3D maybe).

You don't need to know how to model in order to use Vue but knowing how to do it is a big help now and then when one want to do something like this.

In this case I would probably create the slope terrain in Vue and then export it to .obj or maybe .3ds format, get it into wings and create the groove then I would model the water surface so that it fits in the groves.

You could probably do about the same in Vue by using the terrain editor or booleans to create the groove and then use some of the Vue objects to build some water but you would not have the same control so it would probably take more time and not look as good.

Maybe I could give it a try myself and if I have any succes, make a micro tutorial on the subject if there is any interest for something like that.

Message edited on: 11/18/2004 01:47


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