Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 19 10:33 am)
Did you bring the geometry in and save as a prop? Then it is a prop. An actor is part of a figure. You will need to convert it into a figure.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
ย -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Just from memory, so I may be wrong, but I think this problem can happen if the 'name' of the root actor is NOT 'BODY' or 'GetStringRes(1024,1)'. So;
actor SomeName:1<br></br> {<br></br> name GetStringRes(1024,1)
is OK, but;
actor SomeName:1<br></br> {<br></br> name SomeName
would cause the 'No Actor' error if 'Body' is selected in the dropdown menu. Of course this may not be the problem, there are probably a lot of things that could cause this error.
Message edited on: 12/05/2004 08:17
Okay, just verifying basic principles. :) I'd like to see the CR2 myself. This should not occur unless something is not quite right about the figure setup.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
ย -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
That's all that is needed - the good thing about Poser's file format. Still, you should verify that the Wavefront Object group names match the body part names exactly (including case). One would expect to have missing geometry if this were the case, though. No, I don't think that is the problem. Except for BODY, Poser really doesn't care what you name 'body part' actors. This is only an issue when you are doing things that require specific Poser names for organic body parts. I've done several figures with Romaji names (Japanese in English alphabetics) and they worked as expected. I will IM with the email to which to send it.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
ย -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Okay. Here's my synopsis. It works. After looking over the CR2 file, couldn't find any problems. The only mistake is that the second figureResFile statement has an incorrect name, but that is not the issue. So, what I did was to create a very simple mockup of a motorcycle using a tube, cube, and two cylinders in C4D which represent the four groups - bone_1 thru bone_4. This was exported as Wavefront OBJ named 'harley.obj', fixed up in UVMapper (inverted faces), and placed with the CR2 in the 'New Figures' folder in Poser (4.03 and 5). Despite the fact that the joint parameters aren't even close (because the mockup is not proportional to the original at all), the CR2 loads, shows all body parts, the body parts are selectable, and I can even use your named dials (Steer, Turn Wheel). This leads me to believe that there is something amiss in the geometry. Poser abhors having a polygon that belongs to more than one group. It also does not like n-gons, lines, and double-sided polygons. But my guess is the first. So, I must ask if the groups already existed or you created the groups in Poser setup room. There should be no group in the Wavefront OBJ file name "BODY" or "Body", even if it is empty. This may confuse Poser. I give a seal of approval on the CR2. Now you must carefully check out the geometry file.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
ย -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
I`m sorry, I knew about the wrong named figureresfile line I meant to change it before sending you the cr2. I created the groups in the setup room there was no part originally named body. If you still have the mock-up could you try loading that into the scene and then another figure? (any other figure) because then if you select the mock-up you will see that it says no actor. I will check the geometry but I am fairly sure it is ok.
Glad that I could be of some help! :) Congrats! Hope that the owner capitulates.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
ย -- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Thank you, for the help, I didnt even know that extra groups could cause that kind of problem. I havent been able to contact the owner, I tried emailing 3dcafe and got the message returned. I don
t really want to ask in their forum either because they seem to be very anti-poser there.
Message edited on: 12/06/2004 13:14
Attached Link: http://www.fantasy3d.com/pfiles/thumbs.cgi?objects
There is a poserised version of it available here, but it is only basically poserised. Maybe if you posted it RTE encoded using the 3D Cafe one it would be ok to post. The downloader would then have to have the original model to be able to use it.You encode your poserised bike using the original bike object as the seed. RTEncoder allows you to encode using almost anything as the encoder object (you have to select 'all files' in the Key Files, Files of Type dialog box), so if you use the unzipped bike object from the 3D cafe to RTEncode your version, then people could only use your version by un-encoding using the same unzipped bike object downloaded from 3D Cafe. Make a note in a readme about the 3DCafe bike required for decoding (a link that could be copy/pasted to download the bike for example), and hopefully Bob's your uncle! Tell you what, try the encoding, and let me try decoding it to see if it works. You can send the RTE file to me at nightraven_uk@yahoo.co.uk if you want.
I managed to extract the harley.obj using the downloaded file from 3D Cafe ok. What I would now suggest is setting up the folder structure for your freebie ready to go into Poser, with the rte file inside the geometries folder. That can then be decoded into the geometries folder and the figure would be ready to use.
I think your readme should have a bit more info re the object file though. IE, 'the harley-d.prj file from the "harley-d.zip harley davidson made in the usa" at 3DCafe freestuff is required to decode the file.' Other than that, I see no problem. Again, if you want to send me the completed RTE zip to check out, then no problem (so long as the final filesize is less than 10meg).
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