Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Depending on what your exporting, Bryce 4 will export terrains and lattices by selecting the object and going to File/Export Object, Or you can export Bryce object Presets (.OBP)or Materials(.MAT) and Skies(.BSK) by selecting the preset and clicking export. If your wanting to export a 3D Mesh(.obj,.3ds,.dxf, etc.) select the object and click the "E" next to the model to Edit/Smooth Mesh. When that small window appears hit CTRL+D or COMMAND+D and Save As window opens, choose the format you want and hit save. Bryce Export Formats ----------------------------- 3D Studio Object files (.3ds) AutoCAD files (.dxf) Direct 3D files (.x) Infini-D files (.id4) Lightwave scene files (.lws) Ray Dream Studio files (.rds) Truespace object files (.cob) VideoScape files (.vsa) VRML 1.0 files (.wrl) Wavefront object files (.obj) World Toolkit NFF files (.nff) Corel currently owns Bryce
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I have Bryce 3D, and I was wondering what might be different in the export options in Bryce 4. Is it possible to export entire scenes in a format readable by other programs? What about objects/groups? Could you group all the elements of a scene and export them? (I suppose you'd lose all the materials, sky presets, etc.) As far as I can tell, in Bryce 3D you can only export objects as .obp. Let me know if I'm wrong, please! I know there's a list of formats for Bryce 4, I've seen it somewhere on the forum. And for my final question.....who owns Bryce these days, anyway? I know who got some of the other Metacreations hand-me-downs, but not Bryce.