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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Was going through my stuff....


Zhann ( ) posted Fri, 11 February 2005 at 1:22 AM · edited Mon, 03 February 2025 at 11:51 AM

file_183743.jpg

Looking for SciFi things and came across these cool models. I was wondering with the backward facing joint, what would be the logical leg movement for walking forward and still have the Mech maintain balance?(for future animation info)

BTW, these are free(and completely textured) over at RuntimeDNA if anyone is interested...=)

www.runtimedna.com

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Zhann ( ) posted Fri, 11 February 2005 at 1:23 AM

file_183744.jpg

There are five of them

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GROINGRINDER ( ) posted Fri, 11 February 2005 at 3:40 AM

I knew a guy whose kneecaps were backwards. It was an awesome sight to see him running across the playground like a flamingo while the other kids threw rocks at him. Thanks for the links. Those are some cool mechs. I would like to do an animation where they are dancing together.


diolma ( ) posted Fri, 11 February 2005 at 2:59 PM

Hi Zhann, Yes, that would be exactly the correct leg set-up. Just take a look at any ostrich.... Not sure why that is, but the majority of birds seem to have that "backward-facing" knee effect. Maybe 'cos they're (probably) descended from dinosaurs? All you have to do is ensure that the centre of gravity is vertically over the feet:-) (which I believe you have done.) Cheers, Diolma



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