Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon
Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)
Characters, motion graphics, props, particles... everything that moves!
Enjoy , create and share :)
Remember to check the FAQ for useful information and resources.
Animation learning and resources:
11 Second Club: Monthly character animation competition.
Animation Mentor: Online school. Learn from the animation masters.
Rigging 101: Maya rigs and rigging tutorials.
AnimWatch: Showcasting the best of independent animation.
FlashKit: The best place to learn Flash.
Armaverse: Stop-motion armatures for animation.
60+ great Character Animator's sites: Get inspired.
nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/
Attached Link: http://members.cox.net/m0dman/MOVIES/montage3.mov
thanks nemirc.... but its all wings and poser so far - i dont have that expensive stuff ;)i might develope it a little further but for now, i just wanted a contact page ... so far so good.
i have a few test animations i comped together at the link above.
Message edited on: 03/20/2005 10:03
Actually this forum has been here for quite a while. It just used to be called the "2D/3D Animation Forum." They've recently changed the name
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/
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Attached Link: http://www.renderosity.com/viewed.ez?galleryid=888182&Start=1&Artist=Twisted%5FSymmetry&ByArtist=Ye
Hey i just found this animation forum! nice! ive been a great fan of animating for years! i started in stopmotion and have since moved into 3d. i hand key everything in poser5! i love it. its the only animation program i use (can afford ;)) there is a link to a gallery image where there is ANOTHER link to a quick animation i did for some flash. all done in poser. i use a personal technique i grew fond of in my rotoscoping days. i shoot simple footage (of myself) then track my own movements with the mesh in p5 (with the avi as the bg) it helps alot with timing and motion.