Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Apr 25 5:05 pm)
Attached Link: http://www.royriggs.com
I can't help with the conforming, but PhiBuilder is available at http://www.royriggs.comheyas; i think your best bet is to go to www.poserworld.com and check out the cheat on conforming clothing. all you have to do is plug your new obj into the conformer's cr2. the conformer will have some empty 'phantom body parts' that aren't really there, but are needed to get things to bend correctly. if that suit you bought has a cr2, and it conforms properly, then use that cr2, but just place your obj in the two obj reference locations. should work fine. :) (i hope!)
Attached Link: http://www.bushi3d.com
Pick one of Posettes conforming clothing CR2's that closely matches yours, and edit the 2 OBJ reference lines to point to your corsette.obj If you were to do it from scratch you would have to add an empty neck section to your cr2 to make it conform anyway. PHIbuilder is out-dated, use bushi's PHIfactory instead. -JH.So PHI factory is better somehow than PHI Builder? I'm just starting to get into this stuff, so far only with very simple objects, but my efforts are actually doing what they're supposed to do. And what about UV Mapper? Are there any serious hardcore tutorials for grouping and assigning and all that somewhere? Mike
I keep meaning to write a book of tutorials, but I keep running my mouth on the forums instead ;-) What's hard about grouping in UVmapper? You select a chunk of UVs and "Assign" them to a Group, Region or Material. If you find it difficult to select what you need, pull tiny bits (a little at a time) into isolated piles. When you have all of it in one spot, select it and assign. Once it's all grouped, remap. -JH.
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Hey there>^_^< I just bought Thip's Quicksuit, and have finally managed to create a halfway decent OBJ in Ray Dream Studio, but now I've got to turn this thing into a conforming figure. I tried Nerds tutorial, but it doesn't work for me. My obj seems opposite of Posette. It's a corset with just 3 groups; hip, abdomen, and chest. Posette's hips have an end center, my obj doesn't, and my obj's chest and abs have ends, but Posette's don't. I don't know quite what that means, but I think that might be why my obj doesn't demangle after the initial conforming. The tut says to conform the new figure, then adjust the joint parameters to match the target figure, and it should go back to where it's supposed to be, then you tweak it some more to fine tune it. Mine mangles on conforming, but matching up the parameters has very little effect. So far, this is the only tutorial I can find on this subject. THere used to be more I'm pretty sure, and Phi Builder seems to have disappeared( not that I have any idea what to do with it, but it's mentioned a lot where this subject is concerned, so I figure I might need it) ::sigh:: Could someone please pass me a clue?