Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)
Collision for hair in P5 only works with dynamic hair. You have to use morphs and size translations to prevent model hair from colliding with the figure. Even then, it could be tricky to do. If the hair is meant specifically for that figure, then it shouldn't collide when you first apply it, but collision is bound to occur at some point when you pose or animate, and with model-based (geometry) hair, there's not much you can do about it, outside of tweeking any shape morphs, or fixing it in post.
Message edited on: 03/24/2005 09:49
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=911516&Start=1&Artist=randym77
Collision won't work with transmapped hair like Koz's. (Are you trying to use Koz's hair in the Hair Room, or the Cloth Room?)It does work with dynamic hair, but you have to to do it right. (Link is to an example in the gallery. The comments below the image have links to threads that discuss how to make dynamic hair work in Poser 5.)
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I can't seem to get the hair to stop entering the body, instead of laying on it naturally. I selected the hair object, and selected the collision option, but it's not working. Anyone have a tip? Thanks.