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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: Invisible inside of Infinity: Q for Bryce 3 to 4


SPACEY ( ) posted Sun, 21 January 2001 at 2:31 AM · edited Fri, 09 August 2024 at 12:23 PM

EXPERIMENT: I wax setting up some basic squares trying to play around with creating impossible objects(triads). The objects can be aligned but movement reqires a bit of displacement as far as scaling, FOV are concerned. knowing this I tried for a sort of mirror effect by placing 3 infinite planes facing the camera at 45 degree angles in a triangle formation. (Actually it was a triangle facing the camera and then I rotated(bloomed) the flower at 45 degrees towards the cam. THE POINT: When I did this, even though my triad was in the foregronud I could not see them, however when a new object was summoned from infinity it was placed in the picture plane, visibly and from all angles in the same space as the prevous objects. Texture was based upon your previous EDIT. You can't change the texture and if you zoom away, the object dissapears from view at an certain distance. BEEF: A certain handbook touts this as a method for creation of landscapes, placing infinite planes adjacent to each other for flythroughs and sos on. My faith! Is there a fix, and could somone try this in Bryce 4? SPACV

Must've slipped my mind...but it's the thought that counts...

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