Forum Moderators: Staff
Poser Technical F.A.Q (Last Updated: 2024 Nov 02 8:21 pm)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.
See attachment for the text of such a file. Copy and paste the text into a text editor, then save it to a pose folder with a pz2 file extension. The file should work on most standard human figures, Posette, V2, V3, etc, though I only just wrote it and haven't really tested it properly yet.
The attached file forces limits for all actors. If you only want to force limits on a subset of actors, you will have to edit the file accordingly. Just delete the actors you dont want to affect. If your not sure how to do this just ask.
To reverse the action of this file just replace the value '4' in the 'forceLimits' lines with '0'.
Message edited on: 03/29/2005 15:47
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I work a lot with motion capture data in poser. I usually have to do a lot of editing on the imported bvh. Mostly to fix body parts that intersect other body parts. For instance, I import a dancing motion., and the legs are fine but the arms are buried in the torso. I have to manually go and delete the keyframes for lets say the forearm or shoulder, and then use the bend or side to side spinners to repose those elements. Is there a faster way to do this? The use limits function is mostly useless because its global and affects the entire figure. Is there a way to just select and apply the Use Limits function to a body part or group of body parts?? Any help appreciated..