Sat, Nov 23, 11:25 PM CST

Renderosity Forums / Photoshop



Welcome to the Photoshop Forum

Forum Moderators: Wolfenshire Forum Coordinators: Anim8dtoon

Photoshop F.A.Q (Last Updated: 2024 Nov 21 7:35 am)

Our mission is to provide an open community and unique environment where anyone interested in learning more about Adobe Photoshop can share their experience and knowledge, post their work for review and critique by their peers, and learn new techniques while developing the skills that allow each individual to realize their own unique artistic vision. We do not limit this forum to any style of work, and we strongly encourage people of all levels and interests to participate.

Are you up to the challenge??
Sharpen your Photoshop skill with this monthly challenge...

 

Checkout the Renderosity MarketPlace - Your source for digital art content!

 



Subject: need tutorials for figure painting


Cdeery ( ) posted Fri, 26 January 2001 at 5:34 PM · edited Sat, 23 November 2024 at 9:54 PM

Hi, I have been drawing nude figures using a wacom graphics tablet. I have no trouble creating nice drawings which are anatomically correct. But when I try to add color to them, I end up destroying them. Any tips or tutorials on how to do realistic coloring of nudes using wacom, photoshop, painter, etc would be appreciated.


puzzledpaul ( ) posted Sat, 27 January 2001 at 2:23 PM

I've no experience of creating skin tones other than 'painting' skin around eyes (painter+wacom) but I think I'd be tempted to set up alpha channels for the different bits of the body in p/shop to make reselection easier - it'd also help if you wanted to modify same. As regards the tones themselves, maybe create (on another layer) some clouds using flesh colours that aren't too different from each other and add noise where appropriate. Using selections derived from the channels you should be able to steal suitable chunks of 'cloud' for the bits being worked on. The blur/median/motion blur/finger paint and noise(again!) filters also spring to mind here. If the above pieces were montaged to create a basic background colour for the body it might give you something to work on and improve, rather than trying to get it right first try on a blank canvas. You might also try copying this layer and play around with the blending modes? Modified versions of the original channels would give you access to making selections for shadows/hilights/image manipulation in a controlled manner until you've had a bit more practice - after all the subject matter you've chosen is very difficult! I also suspect painter to be the better choice of s/w Sorry I can't offer specific tips - if I could, my scratchings would be hanging in the Tate or similar.


puzzledpaul ( ) posted Sat, 27 January 2001 at 3:30 PM

hi again - just been browsing thro a few tutorials on this site and noticed one that might be of use so --tutorials/bryce/the queen by martin murphy didn't study it in depth, but looked interesting - may be worth looking at some of the other bryce/poser tutorials?


dlm ( ) posted Thu, 01 February 2001 at 11:29 PM

Attached Link: http://www.tt.rim.or.jp/~aoao/howto.htm

The attached link should take you to a neat little figure painting tutorial in photoshop.All figures dont have to be painted this way but it,s a usefull starting point.


PixelKing ( ) posted Sun, 18 February 2001 at 10:36 AM

Attached Link: http://www.ruku.com/tutorials/painterface.html

try my tutorial for painter 6 at Pixart. It's adding color to greyscale images ( in this case a painted face). I first paint everything in greyscale, it's alot easier to get the tonality right. And then i colorize the image from there. Any way ,if the tutorial doesn't answer all your questions let me know and try to help you further.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.