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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: lip sync tutorial?


johnj ( ) posted Fri, 26 January 2001 at 8:20 PM ยท edited Sat, 04 January 2025 at 12:25 AM

I am trying to find a lip sync tutorial. I have seen and used the preset pheonome poses but never in a way to make nice lip sync animation. Any help would be apreciated. John J.


Bongo ( ) posted Fri, 26 January 2001 at 8:35 PM

If you are going to do very much lip sync at all, save up and buy MIMIC. You will not regret it. From my short and frustrated experience at doing it the old fashion way I pass this along to you. USE LINEAR INTERPRETATION.


Hydra ( ) posted Sat, 27 January 2001 at 5:02 AM

Mimic is awsome. I just bought it and have had it for about two weeks. I am very pleased with the results, I think it is worth every dime. If there is one area in which Mimic is weak it is the active portrayal of strong emotions. I am a novice at using Mimic, but if there is a way to create angry shouts or terrified screams I haven't figured it out yet. All in all though, if you create talking animations, Mimic will save you literally hundreds of hours of painstaking work.

Hydra


Bongo ( ) posted Sun, 28 January 2001 at 4:44 PM

I can only tell you the way I did it, that was okay if you're not too demanding. I made what I called a "YaBa" anim which was the head model mouthing "yaba" over and over. Load the sound file using the head model with the anim.(uses less memory so your computer can almost keep up with the lips while you're editing. Make sure you're using Linear Interpolation. Play your sound track with the yaba anim, you'll be amazed at how much of the time it looks okay. Roll down to the first problem spot (say an f sound), add the lip movement from the library, go to the next until your done. Make small test renders of the head, go back and correct problems. Save anim, load character you're going to use, apply anim. When people say, "hey that was pretty good but what about when he says so-and so" - you mumble while barely moving your lips, "What? I don't see anything wrong".


doozy ( ) posted Mon, 29 January 2001 at 8:28 AM

Make your animation time long enough for your sound. Import the sound. Then, when you are in the graph views for the face morphs ("Mouth O", "Mouth T", "Mouth L" and so on) you can see the wave form of the sound, and use it to synchronize with the sound. A lengthy process, perhaps, but you did specify that you wanted to do it completely within Poser.


Bongo ( ) posted Tue, 30 January 2001 at 9:52 PM

I seem to remember someone offering a service, where you send your sound file, and they send you the pose file?? Do a google search. I tried some other programs (can't remember the name off the top of my head) that work outside of poser, and break the file down, and stuff - really convoluted. You really only have too choices. Do the TIME or spend the DIME.


underdog ( ) posted Thu, 26 April 2001 at 11:21 PM

http://www.fantasy3d.com/phon/posersync.html web based lip sync tool - from that way folks talk it's not as cool as Mimic, but it is free!


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