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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: Hair Fit Poses


the_tdog ( ) posted Fri, 15 April 2005 at 9:14 PM · edited Mon, 18 November 2024 at 10:26 PM

Hello,

I've bought several upgrade packages (like from Firecat) where it takes a hair prop made for V3 and expands it so you can use it with Aiko, The Girl, Laura, SP, Madison, etc...

Does anybody have any guidelines on how to create such poses myself? Like "Laura's head is 78% the scale of V3, while Madison's is 68%, while The Girl is the same size, with the x scale tweaked to 110%" or the like?

And how do is there a way to make a pose for the props so they'll always 'snap' into place on the characters they're parented to?

And, (sorry for so many questions) is there a difference in doing this with hair "prop" objects as compared to hair "figure" objects?

I truly appreciate any suggestions in this department, If I have to do some 'tweaking', I'd like to get it all done in one fell swoop and never have to do it again.


caulbox ( ) posted Sat, 16 April 2005 at 4:47 AM

file_221876.jpg

I find that the Netherworks HairKit works excellently for fitting hair (figures and props) between characters. However (just for my own curiosity really) your question - or at least the usage of the word "snap" - has prompted me to explore other possibilities here. Mav has some excellent free helmets and headpieces available for download at RuntimeDNA, and these props all have three morph dials which snap the helmets to fit different characters. Just as a test (see above), I've simply re-directed one of the pp2s to the location of a V3 hair geometry to see what would happen - and it seems to work fine. I've got food for thought here now. Some hair items are supplied with different geometries for different characters... and what I'm currently thinking is whether these also might be snappable to fit in a single pp2 (or cr2) morph. Jim Burton's excellent Hoop Earrings figure does something akin to this by referencing alternative geometries in the cr2. Sorry that this doesn't really help with specifics - I'm just 'thinking aloud' at the moment but I'm going to explore further possibilities. Though I still haven't convinced myself that there would be any real practical value (that the Netherworks kit doesn't already offer) for an end that might be realisable. There's an obvious difference between prop hair and figure hair when the hair figure is designed to be conforming. However, I have to say that in my own experience when conforming hair is re-scaled and then 'asked to conform' to a character that it wasn't originally designed for... sometimes (not always) I find I get better results by effectively using the figure as a prop instead - i.e. simply setting the figure parent as the character head.


byAnton ( ) posted Sat, 16 April 2005 at 6:28 AM

Hi there. twalling, Because every prop has a different origin, they all scale differently based on height, depth and width. No one pose will ever make every hair fit. You really have to do it for each hairstyle on each figure. With one exception... All Conforming hair "figures"(not props) can usually use the same pose if they all have the same base cr2 scale parameters(which normally is based on the figure's head). Hope that info helps somehow, Anton

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


the_tdog ( ) posted Sat, 16 April 2005 at 7:06 AM

I truly appreciate the input from both of you... I only discovered Netherworks this weekend, and didn't see the hair conversions... now I grabbed 'em up... that's exactly what I was looking for! (I wish there was one on there for The Girl as well, tho....) It makes sense that the different props would have different origins, and thusly a single pose wouldn't do it... luckily, these gizmos from Netherworks makes it easy to fit the props/figures then make a morph. Thats funny if you're the same Anton that makes conforming hair... the Victoria Changing Ponytail was the first figure I converted!


byAnton ( ) posted Sat, 16 April 2005 at 7:09 AM

lol. still just one of me. Though AntoniaTiger messes up my searches. :)

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


PapaBlueMarlin ( ) posted Sat, 16 April 2005 at 12:25 PM

Have you tried Netherwork's free hair conversion magnet kits?



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