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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Applying a texture in poser 5


dash_wall ( ) posted Wed, 25 May 2005 at 11:08 AM ยท edited Mon, 27 January 2025 at 4:33 PM

Ok I just changeda M3 Texture in photoshop but I'm a little unsure how to a apply the texture onto a poser model. Do I need to do something to th jpeg texture? hope someone can point me in the right direction. Andy


Mariana_ ( ) posted Wed, 25 May 2005 at 1:18 PM

Attached Link: http://koti.mbnet.fi/~ilaripih/MPEHome/

Once you save the texture (rename it so it wont over ride the original) You can apply it manually by loading M3 into the window scene and going to the mat room. I am sure there are tutorials on this i am horrible for explaining without screen shots. but you can also get Mat Pose edit from the link here , HE has tutorials on his site for setting things up and from there you load the cr2 and select the body parts and then locate your texture map and hit ''apply'' *once you get the program you'll see what i mean* Do the same for his head select all the parts for his head and find your texture map and apply it the same way as the body. Then save it to a folder in your pose library (name it something easy and put it some where you can find it easily.) Then load m3 and click the newly made texture! If you've got any questions IM me or im sure someone else will come and see this also :)


JenX ( ) posted Wed, 25 May 2005 at 1:20 PM

You'll need to apply it in the Material Room. A quick tip, if you've only changed a small bit of a texture, rather than completely overhauled it. Apply the MAT pose that contains the texture that you've changed. Then, in the material room, select the area of the figure that contains the texture change. Then, in the Image Map node attached to "Diffuse" selection, click on the image name, and select "Browse", and find your texture wherever you've saved it on your computer. Hit ok, and apply. note It won't work like that if you've changed the size/resolution of the map. If you've changed the size/resolution, you need to apply the texture to all materials that take that texture map. Sorry I don't have pictures to detail for you...my computer's running a bit slow, and I'm working on backing up some of my stuff to make some HD room ;) MS

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