Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
1- open your z-depth image in photoshop 2- set the image mode to RGB instead to Indexed colors 3- apply some blur (smart blur for example) to smooth transitions between ranges of depth 4- play with brightness and contrast to have a nice range from black to white 5- select all (CTRL+A) 6- open your color image in photoshop 7- click on the mask selection button (can't remember the name) 8- paste your z_depth image in (CTRL+V) 9- the white parts of your z_depth selection should appear in red over your color image 10- switch back to the regular drawing mode (button is next to the Mask button) You z_depth should now be available as a channel.
Thanks for your answer agiel:) I have just done something similar to what you said and it worked... This is what I did... I opened up the Multipass render in Photoshop CS2, went to the z_depth layer, selected all then moved over to the Channels tab and selected the Default Alpha Vue created and Pasted my selection there, and all my range of greys and whites were transferred across. Now I can click anywhere on the image and try different focal points in the image like that plug-in you got:)
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Photoshop CS2 has an excellent Filter called Lens Blur. It is kind of like the plug-in that was talked about in this thread... http://market.renderosity.com/%7Evue/backroom/backroom.html ... The thing about this filter is the better the alpha controlling it, the better the blur and depth. The best image to use for the alpha would be the z_depth of the image you render in Vue. In fact, it is perfect. The problem is that the z_depth is placed in the "Layers" side in Photoshop and not in the "Channels" side. How does one put the z_depth info into the Alpha side of things? Here is a video tutorial of the Lens Blur filter in CS2 and how it works... http://www.russellbrown.com/images/tips_movies/Hocus%20Pocus%20Focus.mov ... Thanks for your help... Gareth:)