Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 4:20 pm)
thanks will do that - hopefully the result will be more what I'm aiming for
My aspiration: to make a decent Poser Render I'm an Oldie, a goldie, but not a miracle worker :-)
Suggestion:
Try applying a granite node to the specular value (not the colour..). (a noise node applied there would also work, but granite is noise with varying grey-scale, so not so grainy).
You could also apply the same node to the displacement.
It all helps get rid of the "I'm covered in oil" look..
Cheers,
Diolma
Edited to add: If you do try the "granite node" route, you may want to play around with the granite's coluors and dials to improve the effect. As long as you keep the colours (Base & Spot) pure grey values (all R,G,B values equal) you can easily limit the range of the effects.
Message edited on: 09/15/2005 16:52
thanks for that - unfortunately I don't have this poser file anymore since I've reformatted my pc - still, I'll continue to play, especially since I've now got P6!
My aspiration: to make a decent Poser Render I'm an Oldie, a goldie, but not a miracle worker :-)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Content Advisory! This message contains nudity
I tried to apply a displacement of 0.15 as suggested in one of these posts, and was happy with the result. However, there were weird vertical lines on the face and torso (whether that's due to the MAT used, I don't know). I had to settle for 0.05. The specularity is default with a pale grey colour.
I also used Koz's All Back hair - I like the effect.
My aspiration: to make a decent Poser Render I'm an Oldie, a goldie, but not a miracle worker :-)
Gallery
Freebies
Music Vids