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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Question about different runtimes


Holli ( ) posted Tue, 05 July 2005 at 10:49 AM ยท edited Mon, 05 August 2024 at 12:40 AM

Lately I am under the impression some items do not work well if they are not in the standart runtime folder. Like the DAZ V3 Body morphs. Ok, I can easiely understand because many different items need these morphs but I had also problems with some hair. I loaded a Poser file into Vue. All the clothing parts were spread over different runtimes but all did load fine. Except the hair. It was completely missing. I made a copy of the hair file back to the standart runtime and it worked fine in Vue. Why is it like this ?


randym77 ( ) posted Tue, 05 July 2005 at 11:05 AM

If an item has injectable morphs, you have to put the channels and deltas info into the main runtime. (The rest of the stuff can stay in an alternate runtime.) For the DAZ figures, this means you need to move the !DAZ folder to the main runtime.

It's become customary to name this kind of folder with an exclamation point first. Some people don't do this, but if the product puts a folder in Libraries, it's probably a good idea to copy that folder to your main runtime.

Not sure about Vue. Sometimes importing is a bit wonky. You might try asking in the Vue forum.


bjbrown ( ) posted Tue, 05 July 2005 at 11:58 AM

I have a vague idea of what channels and deltas are. For those files, exactly what should be where? I'm using one Runtime (I need to take the time though to manage it better), but I did ones try to reorganize my files in different folders just to make finding them easier, and that screwed up the DAZ injectors plus a few third party injectors. In the pose folder, I have a '!DAZ's Micheal 3' and a 'DAZ's Victoria 3.' Then I have all of those different folders ending in INJ and REM. I could have sworn that there used to be a file at the top of my library that was called '!DAZ People' or something like that, but it isn't there anymore. What's safe to move, and what shouldn't be moved?


randym77 ( ) posted Tue, 05 July 2005 at 12:18 PM

The files you can actually see in Poser are not the ones you move. (Though you can if you want to.)

The folder that must be in the main runtime is called !DAZ, and is in Libraries. It's not visible from within Poser. Put it in Libraries in the main runtime.

If you're only using one runtime, you don't have to worry about it.

I don't think there's a !DAZ People folder. It's called DAZ People.

What version of Poser are you using? P4/PP can't handle too many folders, or folders that are too deeply nested.


bjbrown ( ) posted Tue, 05 July 2005 at 1:20 PM

I'm using Poser 5. I did have a folder in the libraries folder called !DAZ (something) which isn't there anymore. I've had to both patch and reinstall Poser, and reinstall V3 and M3, so maybe the folder is only visible pre-patch or only after-patch (I don't actually remember if I reinstalled the patch the last time I reinstalled Poser, but I think I did).


randym77 ( ) posted Tue, 05 July 2005 at 2:39 PM

Weird. The !DAZ folder should be there in Libraries (though you won't see it from inside Poser).

If you're using Poser 5, you should be able to rearrange your files, as long as you keep them in the right section of the library. Figures in figures, Poses in Poses, etc.

I've moved all the DAZ !INJ files into their own folder, because I hardly ever use them. I also have all the character INJ and MAT poses in their own folder, all the actual poses in their own folder, a separate folder for Morphing Fantasy Dress MAT poses, because I have so many of them, etc.


davidhp ( ) posted Tue, 12 July 2005 at 8:26 PM

You can, of course, edit the files so that you can put the morphs anywhere you please. They are, after all, only text files and so readable and quite easily understandable once you realize that on a PC you open them with wordpad rather than notepad and save them once so that you can read them back using notepad later.


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