Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 10:16 am)
Switch to camera view. Compose the scene. Now go to a side view and select everything, including the camera. Group it. Now scale the group way, WAY up. Like a thousand times or even more. You'll see a serious increase in fog and haze. Adjust haze untill it gives an illusion of normal distance. Blend With Sun and Color Perspective should also help. Another thing you can do is increase the scale of procedural textures. When you view objects in distance, you don't see every little crack and imperfection, right? Also, note that Rochr used a sky photo in the background. Bryce clouds have a maximum height they will go up to, which might hamper that feeling of spaciousness, although you can combine them with a photo (see my After the Rain).
-- erlik
Rudolf Herczog
Digital Artist
www.rochr.com
LOL...I'm beginning to hate Rochr's scenes...they make my skills seems so inadequate......;-(
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Rudolf Herczog
Digital Artist
www.rochr.com
Sans2012. Thats the part where the lines are partially erased with the gradient tool. The lines should gradually get darker the further away from the light source they get.
Rudolf Herczog
Digital Artist
www.rochr.com
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Attached Link: http://www.renderosity.com/viewed.ez?galleryid=977487&Start=1&Artist=Rochr&ByArtist=Yes
I am trying to get a better grasp on how to make scenes in Bryce (or any other program), have a sense of grandness. All my scenes are 3 dimensional, but lack that feel of being huge. Many artists have that feel to their work (i.e. rochr, max, wenger). A link to one of rochr's pieces illustrates the feel I speak of. Any opinions on how to acheive this kind of spaciousness?BTW - input from the master himself (rochr) would be deeply appeciated.
Mark S. Popham
markostimpy@gmail.com