Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
SubSurface Scattering. A technique used to by make skin appear realistic by creating the illusion of translucency.
Coppula eam se non posit acceptera jocularum.
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You can also create nice effects ;) MazakAttached Link: http://www.users.on.net/~pkinnane/RealSkinShaderTutorial.html
There are two distrinct types of sss - 1) lighting coming from the back of the object (relative to the camera) and coming out the front (basically a form of translucence), and 2) lighting coming from the front of the object (relative to the camera) and bouncing back to the camera from somewhere else on the surface (see above example). For example, human skin can be make mroe realistic with sss (both front and back facing). See attached link for how to fake front-facing sss.Creator of PoserPhysics
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Hello, often I saw in the describtions of the images in the poser gallery, that the artits used "SSS". Could anyone tell me what SSS is? :) Thanks for help, Lakeesha