Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:56 am)
Load the clothing item and in the setup room click on spawn props, then leave the setup room and delete the figure but NOT the props. Load the human figure and in the joint editor click on zero pose. Then what you do is select each body part and click on replace body part with prop for each part of the clothing. This will only work for entirely covered body parts, it wont work with a skirt because the thigh parts will be replaced by the clothing item and it will look wrong. Remember to not move any of the clothing parts before you replace the figure parts or they will end up in the wrong place.
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Model 'bashing' is when you take different models and put them together as one. Melding them, as it were.
I'd like to take pants and tops and replace Vicky's legs and upperbody with them. Simply making those part invisible doesn't cut it: Poser is still having to slosh those heavy meshes around.
Mike 2 has a sci-fi suit that poses like lightning on its own. But put Mike's loaded butt in it and the system pokes around. For the sci-fi suit, I'd just need his head and hands...
What app is req. for this? Could this be done with the setup room in P6?
A few years ago, the 3D Comic Collective hosted customized superhero Poser models. These were the P3 figures with costume elements 'melded' into their meshes. Sometimes, like the Poison Ivy, the simple leotard replaced the torso, reducing loading, render and posing times.
Message edited on: 08/02/2005 12:20