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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:56 am)



Subject: How do I 'bash' clothing to figures?


tedbragg ( ) posted Tue, 02 August 2005 at 12:17 PM ยท edited Wed, 17 July 2024 at 12:26 PM

Model 'bashing' is when you take different models and put them together as one. Melding them, as it were.

I'd like to take pants and tops and replace Vicky's legs and upperbody with them. Simply making those part invisible doesn't cut it: Poser is still having to slosh those heavy meshes around.

Mike 2 has a sci-fi suit that poses like lightning on its own. But put Mike's loaded butt in it and the system pokes around. For the sci-fi suit, I'd just need his head and hands...

What app is req. for this? Could this be done with the setup room in P6?

A few years ago, the 3D Comic Collective hosted customized superhero Poser models. These were the P3 figures with costume elements 'melded' into their meshes. Sometimes, like the Poison Ivy, the simple leotard replaced the torso, reducing loading, render and posing times.

Message edited on: 08/02/2005 12:20


stallion ( ) posted Tue, 02 August 2005 at 1:32 PM

I don't think that it is possible to replace a body part with a figure. it is possible with props but not figures

You might as well PAY attention, because you can't afford FREE speech


Ghostofmacbeth ( ) posted Tue, 02 August 2005 at 2:06 PM

It is possible but I don't really know how to do it very well since I am not a modeller at all. There used to be a tutorial but I determined it was more trouble than it was worth for my use.



xantor ( ) posted Tue, 02 August 2005 at 2:33 PM

Load the clothing item and in the setup room click on spawn props, then leave the setup room and delete the figure but NOT the props. Load the human figure and in the joint editor click on zero pose. Then what you do is select each body part and click on replace body part with prop for each part of the clothing. This will only work for entirely covered body parts, it wont work with a skirt because the thigh parts will be replaced by the clothing item and it will look wrong. Remember to not move any of the clothing parts before you replace the figure parts or they will end up in the wrong place.


xantor ( ) posted Tue, 02 August 2005 at 2:36 PM

A problem with the replace parts method is that you lose all the body morphs (but that might not matter). Some clothing might not work this way if it needs certain morphs to work (I haven`t tested that out).


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