Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)
Attached Link: http://www.ethervizion.com
Well, my stint at making bitmap textures in photoshop was very short lived. It's a whole art and skill set on it's own. And on top of that, most high quality textures are made from high quality photos taken especially for the purpose....so, better get those photography skills honed. My suggestion, practice using Vue's procedural texture editor because it is very powerful and the possibilities are endless. But when only a bitmap will do the job, I recommend buying a good set (Marlin Studios is very good...I've got their Rustic Exteriors CD). Note that I am usually the last person to use somebody elses work in my images (hard to catch me using downloaded/purchased models...much rather do everthing myself), but, when it comes to bitmap textures, I leave it to the professionals. But I always make an attempt using procedurals before I use a bitmap. I cannot emphasize enough the value of getting intimately acquainted with procedural textures. With procedurals you could easily add moss growing up from the bottom of that block in your image. -KarlWhen I finally got a digital camera, I shot lots and lots of texture images to make seamless and use in 3D imagery. You can find and download some of them here, here and here. There are situations when it is great to have a photographic texture, particularly when dealing with close-up views (such as the wonderful creekbed shown in Laurie's "Forest Glen" gallery image). For the most part, however, I'd have to agree with Karl in that procedural textures will do pretty much anything you want them to do, and they won't "repeat" in the same manner that a photo material will. I've also gotta add a "that's right!" to Bloodsong's comment re: Paint Shop Pro. There are zillions of PSP tutorials around the web, but certainly you can follow the Photoshop tutorials as well. Some of the buttons to click might differ, but the basic principles are the same in both (even for any paint program), so just "translate" as you follow the PS ones. :)
woops, I gave the wrong URL above for Laurie's "Forest Glen" image. This one will lead to the actual image, not the thumbnail. :)
Making texturing is actually not that difficult unless you are creating from scratch base on nothing. Its more or less the approachto it or method. The best way to go about it, like I do is to use reference images from good print books when do a reasonably high scan of it. If you are good lens camera, its nice to have your own photographs for scanning work. Also note that if the texture is too photographic (like those from DDigital models), it does not look too appealing "graphically" to suite most 3D rendering. My suggestion is that once you have the texture scan you want, you have to do some photoshop touch up. Once finalize, you can created seamless tile of it and do the mapping, or use it as a paint brush for direct painting on or anyway other program that does the job, but in a different way. I does most of my texturing work with Corel Photo Paint. What I do is import the texture image as a layer, a floater, an object whatever which Paint program call it, over a texture template and use the "clonning" tool (which most Paint program has) to do it. This way, you can have some control of which part of a texture you want applied...or rotate the texture reference image to get different angle. This is just one of the method I use...some work but its a matter of getting the hang of it. Just my thoughts for sharing, nothing mandatory. Bill
Attached Link: http://www.silentinspiration.com/freeware/vue-interior.html
Well, let me first of say that I don't want to be a professional texture maker or anything. :) I just want to make textures who are a bit more realistic then what I created till now. I'm already very busy with learning how to create better textures in Vue directly. But for some textures you seem to need a paint program. Two months ago I uploaded two floortile materials on my homepage. For them I first made a bitmap in psp, cause I couldn't find a way how to do them in Vue directly. Anyways, I already searched a lot for some good tutorials on textures like floors, but I couldn't find them so I guess there are none. Thanks anyway to everyone for your answers, this already helps me. :)Wendy, Ahh, floor tiles! Beautiful with an image material, and as you've found, easy to create, eh? If you're looking for more ideas as to various designs that can be had for floor tiles, check out some of the actual flooring websites. Some of them even offer bitmaps that might be suitable to work from (most are too small to be very helpful in that regard). Either way, the ideas and inspiration should keep you going for a long while! Here are a couple URLs to help you get started: http://www.originalstyle.com/ http://www.historictile.com/designers/forum.html http://www.ceramic-tile-distributors.co.uk/prsrvsup.htm Hein and Mike -- great pictures and outstanding textures! Very nice work, both of you! Hein, I will be playing more often with scale, for certain! :) Varian
Hein, I already knew that about the scaling, but thank you anyway. Nice picture btw. :) Mike, that's a really great texture. I've made the road material for my 'Misty Morning' picture also with the Vue procedurals. Thank you so much Varian for those links. And thanks also to the others. :) Anyways, I know I'm a difficult person when it comes to stuff that I really like, like this 3D thing. Knowing myself I will try and try, and hopefully I'll find some good tricks by myself.
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