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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 12 9:36 pm)



Subject: Backgrounds that don't cover after rendering?


cjw ( ) posted Sat, 08 October 2005 at 4:24 PM · edited Mon, 13 January 2025 at 1:24 PM

HI Folks,

Here's the Problem: When I import a background with a high resolution, such as 2133x1600, into my picture and work to pose the figures in the preview window sized at 1024x768, everything looks great. BUT after rendering, the background shrinks leaving the preview screen's gray bars on both sides of the image. The figures in the picture are exactly the
same size, and the window is still 1024x768, but now the background only covers about 80% of the window. It goes top to bottom OK, but has "pulled-in" on both sides.

I am using Poser 6. I tried all of the settings in the menu under Render Dimensions, including the one that says "Match Document Window." I also tried "Match Preview Window," "Fit in Preview Window," "Render to Exact Resolution." None of these settings would allow the background to cover the rendered window even though it perfectly covered the preview window at 1024x768.

I know I can take the original background image of 2133x1600 and load it into a paint program and save it at a reduced resolution and load it into the scene, but it seems there
ought to be another way to get it to work without doing this since it does fill the preview screen completely before rendering.

Does anyone have any ideas? THANKS MUCH.


randym77 ( ) posted Sat, 08 October 2005 at 6:31 PM

I think this is a bug. It affects only very large background images. They're working on fixing it.


svdl ( ) posted Sat, 08 October 2005 at 9:30 PM

The same bug affects Poser 5. It's been reported multiple times to Curious Labs. It has never been fixed. By the way, using a background image works fine with the P4 rendering engine. It's only a problem in Firefly.

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cjw ( ) posted Sat, 08 October 2005 at 9:41 PM

Thank you both for the information! A bug... and here I thought I was doing something wrong. I appreciate your response.


jt411 ( ) posted Sun, 09 October 2005 at 12:51 AM

This happened to me too. In the Firefly render settings, make sure the maximum texture size is bigger than your render dimensions. Worked for me.


KarenJ ( ) posted Sun, 09 October 2005 at 5:10 AM

You could also try putting a one-sided square prop in the back of your scene and then apply the background image as a texture to the prop.


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randym77 ( ) posted Sun, 09 October 2005 at 6:41 AM

In the Firefly render settings, make sure the maximum texture size is bigger than your render dimensions.

Duh! I didn't think of that! That's probably it.

Though the largest you can make the maximum texture size is what, 4096? So you can't use a background larger than that, I guess.


jt411 ( ) posted Sun, 09 October 2005 at 9:27 AM

If your image is too big, use karen1573's suggestion and apply your background as a texture to a one sided square primitive. Just scale it to your image dimensions first.


cjw ( ) posted Sun, 09 October 2005 at 12:11 PM

I really appreciate all your suggestions. Now for a simple question: Where do I set the "maximum texture size." I would imagine it's in the Material Room... someplace. I went to the Material Room and selected the background and tried to find something that said set maximum texture size, but have't found it yet. Thanks.


randym77 ( ) posted Sun, 09 October 2005 at 12:16 PM

It's in render settings.


cjw ( ) posted Sun, 09 October 2005 at 12:19 PM

Hey, You gotta love the great response you get on this board when you have a question! Thanks all.


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