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Animation F.A.Q (Last Updated: 2025 Jan 17 7:34 am)
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Attached Link: http://www.3up3dn.com/Animations/takeoff.wmv
Here's the second one. The figures were animated in Poser, imported into Cinema. Everything else was done in Cinema.Hello there. I remember seeing the second one in the outlet a while ago. I think you spend too much time on the engine start while the take off lasts around 20 seconds. As for the first one. It's a good start but I feel the animation is very linear. You need to move the arms using arcs to create an organic look (I actually posted something about that on the front page a while ago, you can find the link to it on my artist apge). I also feel that some movements are either too slow or too fast. Keep it up ;)
nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/
Attached Link: http://www.digital-opaque.net/reel
I remeber I deleted all my stuff that I had posted in the outlet but there's a link to my demo on my artist page as well. http://www.digital-opaque.net/reel/nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/
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Attached Link: First animation
These are just a couple of animations I've been working on and off for a bit now.This was totally done in Poser 6. Slowest rendering thing I've ever seen when you use ray tracing, ray traced shadows and a lot of transparency. :-)
Message edited on: 10/15/2005 04:34