Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)
First off, the clothes must support the morphs. Most non_DAZ clothing have a limited selection of morphs. Some work better than others. If you have a very highly morphed character, chances are you'll run into trouble somewhere along the line and have to play around with the scale dials to get rid of poke through. Some clothes come with movement morphs or body handles to help with posing.
Coppula eam se non posit acceptera jocularum.
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Conform the clothing is the first thing. The second is to look in the parameter dials to see what you have access to for each piece of clothing for the body and different body parts. If there are morph dials, then you select the corresponding body part on the outfit IE: left collar, and turn the dials to increase or decrease the amount of fabric in that area. If there are no morphs, then you have to just paint it in when you are in a graphic program, or use a program called "The Tailor" to add some or all of the figure's morphs to areas where you need them in the clothing. Or you can do what many of us ended up doing. Get Wardrobe Wizard which makes fitting clothing to a figure very easy. Or you can work with dynamic clothing."It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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Say I load v3 then some clothes, then I load some character morphs how do I get the clothes to conform to the morph data? For example as I'm sure you can imagine, legs, buttocks, and arms and breasts are the biggest problem. Do I have to manually adjust the clothing everytime? This has been getting rather tedious and often comes out looking (uh very much) less than a perfect fit! I know I must have slept through this chapter in the P6 reference manual! C