Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 20 7:20 am)
You can put conforming clothing on characters it wasn't created for. Generally, it works best to scale and pose the clothing, rather than conform it. This won't work for animation, but is often good enough for stills.
There are also programs that let you actually convert the clothing to other figures. Wardrobe Wizard (www.philc.net) is the most popular.
Another possibility would be to turn the conforming clothing into dynamic cloth, and fit it to other characters that way. PhilC.net has a tutorial on how to turn conforming clothes into dynamic. And PoserFashion.net has a tutorial on how to fit dynamic clothing to other figures.
Yes, you can use magnets and the parameter dials to fit the clothing. You can also use "The Tailor". I've used this but have had only limited success with it. You have to know what morphs from the figure you want to add to the clothing. InsomniaWorks has some nifty packages that you can use to fit clothing between 2 figures. I've tested a couple of them out and they work very well. Very easy to use. http://market.renderosity.com/mpview.ez?WhatsNew=Y PhilC and Kamilche also have an addon for poser that allows you to convert clothing to fit a wide range of other figures, provided those figures are supported by the program. This is what I use. You can read about it here: http://www.philc.net/
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Thank you for the replys!
I will look into the urls you both added.
I've heard of some of them & am betting they will render me some succesful reading.
I'm most interesed in creating clothing but PhilC's creator isn't Mac freindly.
Blender & it's million page manul is way to much for me to commit my over worked mind to just now so I'm forced to use clothing on different charactors.
Thankfully there are endless isles of cloths available. It seems though that when I add and pose clothing not designed for my charactor and then turn my figure or the camera I get poor fit. I'm not doing something wrong am I. You veterens who render the beautiful art I see in the gallery are getting the same results? Or am I just that green?
Back in my early early newbie days working with P3 I remember having templates I could paint to create skin tight clothing. I'm not seeing these templates available today.
I've tryed re-painting the individual charactor textures but have gotten foggy results.
There are some great tutorials I just found here.
Looks like results aren't going to happen without some heavy reading. :>)
Anyway Thanks alot I'm sure the info will create me a walk pattern right to success.
One last thought.
Is it cheating if I enhance my renders in other apps?
There are some incredible pieces of work in the gallery here. I know Photoshop well enough to produce similar results. But like they say in the gallery where's the fun in that?
Thanks Again.
I could fill these forum pages with questions to no end. Should I?
I know there is some great tutorials available.
Would I be percieved as lazy if I fill these forums with previousy asked questions?
Scott
Quote - One last thought. Is it cheating if I enhance my renders in other apps? There are some incredible pieces of work in the gallery here. I know Photoshop well enough to produce similar results. But like they say in the gallery where's the fun in that?
Since when is creating beautiful art in any application considered "cheating"? Never mind what people in the gallery say. Create art that you find beautiful and want to look at. If you have to use 10 programs, or hop around on one leg while crowing like a rooster, then do it :) If others happen to like looking at it too, that's just a bonus, but the important thing is that YOU like what you are looking at. You can't please everyone, so don't even try going there. All you can do is strive to please yourself, and if you like it, that's all that's important in my opinion. We all know what we find nice to look atk, and not eveyone has the same taste in art. Art is very subjective and very individual. What I like you might not, and vice versa. However, if you can look at your image and go "Wow! I made that!!!"... then you succeeded in creating something worthy of a gallery, regardless of what anyone else says.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
It seems though that when I add and pose clothing not designed for my charactor and then turn my figure or the camera I get poor fit. I'm not doing something wrong am I. You veterens who render the beautiful art I see in the gallery are getting the same results? Or am I just that green?
A little of both, probably. :) Most people postwork the results at least a little. There's also a knack to fitting clothing to characters. I suspect most people only use clothing that's meant for the figure they are using, or they use something like Wardrobe Wizard.
Back in my early early newbie days working with P3 I remember having templates I could paint to create skin tight clothing. I'm not seeing these templates available today.
I've tryed re-painting the individual charactor textures but have gotten foggy results.
There are seam guides at DAZ for V3, M3, etc. You can use those to paint clothing. And don't forget, you can do a lot with trans maps.
Modelling conforming clothing is pretty difficult. Expect a significant learning curve. It's easier to model dynamic clothing than conforming. In any case, you should learn how to use clothing in Poser before you try making your own.
Wow great feedback!
Thanks for the confidence building!
Thanks for the laugh.
quote-01 (if you can look at your image and go "Wow! I made that!!!"... then you succeeded in creating something worthy of a gallery)
Thanks, I have a similar theory about music.:)
The main reason I came back to poser after not using it for three years is to try to realize a book/story idea I have & I certainly hadn't thought about adding to gallerys at the begining but I must admit I am tempted at the challenge.
I've already done some post work tests in Photoshop.
Not much time this weekend but hopefully next week will bring sharper results.
quote-02 (There are seam guides at DAZ for V3, M3, etc. You can use those to paint clothing. And don't forget, you can do a lot with trans maps.)
Trans Maps. I saw this term in the gallery.
Ya I know I can't get my mind off that area.:)
I learned quite a bit in the tutoprials here.
Lights, Pose Limits, Shadow Maps & Depth.
Trans Maps I'll have to do some reading on this for sure.
Dynamic vs Conforming.
I'm curious. Was conforming clothing available in P3 or P4 I don't remember?
Many Thanks!!!!
Scott
Trans maps = Transparency Maps. They are black and white images that tell Poser to show parts of something and hide other parts. With a trans map, you can turn a bodysuit into a bikini, or a long dress into a miniskirt. If you own a clothing item that uses transparency maps, try looking at the maps. You'll see how it works.
Conforming clothing was used in P4. Not in P3. Dynamic clothing came along in Poser 5.
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New to P6 Have 2 Questions. Is it possible to put conforming Clothing on Charactors they weren't created for? If so, Is it common to do so? Is there a standard newbie answer to why some conforming clothing let you change the axis position, (up down back front) and some cloths don't? This is when the cloths "body" is selected/checked. Sometimes if I select another part of the clothing I can then move it. But not always. Thanks for any reply. Scott