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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: Tight-fitting dynamic cloth settings


Kalypso ( ) posted Tue, 03 January 2006 at 5:54 AM ยท edited Sun, 19 January 2025 at 5:22 AM
Site Admin

Although I'm not terribly new to dynamic clothing I've pretty much limited my use of them to character specific clothes. Being more experienced now I'm fitting these clothes on a variety of characters but sometimes the scaling and morphing I do to ensure that no part is touching the figure ends up in having clothing that looks a bit too big for the figure. Is there any way I can get it to shrink on the body for a tighter fit? I thought draping would be the key but it doesn't seem to work.


Acadia ( ) posted Tue, 03 January 2006 at 6:15 AM

Attached Link: http://www.philc.net/

You can use Magnets to fit the clothing. Wardrobe Wizard is by far the best option for those who are magnet challenged like me. You should have a look at this thread: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2517340

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



MungoPark ( ) posted Tue, 03 January 2006 at 6:21 AM

You can try the following:

  • scale your figure down to 90 percent x and z scale

  • scale your clothing item down the same amount or a bit less - fit it to the figure and export the object.

  • reload the object - make a ten frame simulation with rescaling the figure to 100 percent

  • calculate the simulation - the result should be a tight fight

This works only sometimes - I found that if the clothing prop is parented to the figure, it will be scaled automatically and the effect is zero. But its worth a try.


Kalypso ( ) posted Tue, 03 January 2006 at 8:32 AM
Site Admin

Thanks for the suggestions! Acadia, I do use WW but when converting clothes to smaller-sized characters they tend to have a lot of wrinkles, hence all the smoothing and inflating that leaves the item looking a bit bulky. MungoPark, I just tried that and it worked! Thanks!


Acadia ( ) posted Tue, 03 January 2006 at 9:09 AM

Do you smooth by body part? I find I get better smoothing results when I smooth by body part (IE: Right collar, chest, hip etc).

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Kalypso ( ) posted Tue, 03 January 2006 at 10:31 AM
Site Admin

Usually too lazy to do that LOL! I just select body and smooth if it's all wrinkled. But I do inflate by body part only where needed :)


BastBlack ( ) posted Tue, 03 January 2006 at 9:15 PM

Speaking of PhilC, -- his next next of python tools will include "Shrink to Fit" as well as other goodies. You can read more about it on the PhilC forums. bB


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