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Subject: POV to Blender to 3ds?


ellocolobo ( ) posted Mon, 06 February 2006 at 4:09 PM · edited Wed, 07 August 2024 at 10:50 PM

Can a POV script be adapted to run in Blender so the image can then be exported as a Blender obj or a 3ds?


Prikshatk ( ) posted Thu, 09 February 2006 at 6:41 AM

Do you mean to import POVray .POV and .INC files?

regards
pk
www.planit3d.com


ellocolobo ( ) posted Thu, 09 February 2006 at 2:54 PM

Well...Yes...What I want to do is run this great little POV program and be able to extract the obj for use in Bryce..


Prikshatk ( ) posted Fri, 10 February 2006 at 4:05 AM

Attached Link: http://mysite.verizon.net/sfg0000/

You don't actually need Blender for this. I would use PoseRay.

regards
pk
www.planit3d.com


ellocolobo ( ) posted Fri, 10 February 2006 at 11:40 AM

I tried PoseRay and talked to the people over there and was told it won't work with circles and tubes...Would you like to see the file? Id be happy to send it to you so you can see the problem.


Prikshatk ( ) posted Mon, 13 February 2006 at 12:11 PM

Attached Link: http://www.geocities.com/psenzee/pov2mesh/

You probably know more about getting stuff out of POVray then I do. (I just use it to render)

Before this non-Blender thread gets closed down ;-}

Have you tried pov2mesh?

"pov2mesh is a command line utility for Windows that accepts a POV-Ray .pov file as input and produces a Maya .obj file as output. While pov2mesh does not yet understand the full range of .pov syntax, it is nevertheless a valuable tool in its own right."

regards
pk
www.planit3d.com


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