Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Ahhh Wings. My ole buddy. Haven't played with it since getting 3DS Max. Been toying around with a new work flow. Start the basic modeling in Wings ('cause it's so much fun) and import it into Max for finessing. Hmmm. Something to think about.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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<p><em>Caution: just a hobbyist</em></p>
WARNING! Using this my condem users to the comfy chair! Cardinal Bryster
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
...you mean the exploding soft cushions?
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
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Attached Link: http://www.wings3d.com
after a loooooooong time I've had absolutely no time to work with Wings recently, but thanks to Dan and Giniu, there now is a new release with a lot of new stuff. Enjoy! /Bjorn - Dan fixed (hopefully finally) the Rotate commands speed so they work as before. - Dan fixed rotate in vertex mode so it centers around all selected vertices. - Giniu made all active (compilable) plug-ins translatable and translated them to Polish (the toxic and yafray plugins still needs to be translated, but are translatable). - Giniu added 4 selection methods: select by vertices with 6 or more edges, select by non quadrangle faces (all faces, faces with odd or even number of edges). - Giniu added two new tools - "move->absolute" for positioning in absolute coordinates and "weld" for welding single vertex to other one. - DesiredUserName/MicrobeSoft implemented pick-up and drop images in outliner. - Syndarion updated the French translation. - AUTOUV changes (Dan): - In face mode added a combined project from normal and unfolding command. - In segmenting mode, when uv-mapping failes the good charts gets uv-mapped and the failed charts stays in the segmenting window. - MMB on uv-mapping, finds and marks the old chart cuts. - Repeat implemented. - Other minor stuff, uv-grid and changed material/image handling. - Re-written the texture image creator, move images with your uv's or use it to draw vertex color or materials it can also use opengl shaders. - Programmers: Update to the latest erlang release. (png requires it) Both the #we and #st have a new field pst (plugin state) That requires a re-compilation of most (all?) of the external plugins. Plugins that use the pst field should export two functions: PLUGIN:merge_we([We1,We2..]) and PLUGIN:merge_st(NewData,OldSt) both should return the new data of the plugin.