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Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)

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Subject: Even more metaball mapping - AS I blame you for this....


Claymor ( ) posted Sun, 05 March 2006 at 12:22 AM · edited Mon, 13 January 2025 at 4:26 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=107&Form.ShowMessage=2604276

file_331579.jpg

The link is to the previous thread regarding metaball mapping.

This time though I wanted to see if I could compensate for the polar distortion that happens to the texture map. I set a simple enough challenge:

See if I could determine what shape would be required on the texture map to result in a wide, relatively straight band wrapping around the sphere in either direction.
Side to side is easy...no polar distortion. Going from front to back was harder but I eventually got it. Of course I only got the top half at first then had to sort out how to get the bottom half to work.

I know there are math folk out there who could tell me exactly the dimensions of the oval cut outs...in reality they are slightly distorted ovals...but I slept through much of high school algebra, winged it in geometry, and flailed my way through calculus in college so this was good old trial and error.

So AS, this should at least allow you to come up with straight stripe over the top of your sci-fi Vicki helm in the event she wants to join an intergalactic football team.


AgentSmith ( ) posted Sun, 05 March 2006 at 1:54 AM

file_331580.jpg

Here is the result from your previous discovery, which worked wonderfully (wrapped spherical, turned 90 degrees). I had to go back and re-tweak my first side bump map, but they are working in harmony now, as you can see.

But, what you have shown here/now opens up even more doors...!

Again thank you, this is FAR more progress than I thought was possible with the metaball! ;oD

AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


madmax_br5 ( ) posted Sun, 05 March 2006 at 2:00 AM

Awesome work Calymor! Helmet is looking great AS, funny how we never sleep anymore eh? LOL


AgentSmith ( ) posted Sun, 05 March 2006 at 3:49 AM

file_331581.jpg

I'll sleep when I'm dead...or, when my cable modem goes down. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


draculaz ( ) posted Sun, 05 March 2006 at 4:01 AM

have to say, bloody amazing for metaball modelling and the mapping iz teh cool.. drac


marcfx ( ) posted Sun, 05 March 2006 at 9:36 AM

Ooh, the early hours.........to many have past in my time but you seem to work very well doing it yourself.........draw the curtains, throw out the clocks and keep dong what your good at.........its working!! LOL. Marc :)


Smile, your dead a long time :)


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