Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
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I am having an issue with Poser 6's reflections.
When I render an image with reflections, whatever is not on camera when rendered does not show up in the reflective surface. For example, when a figure is mostly off camera (half the head and shoulder visible on camera) and I try to render a reflection, such as a character looking into a mirror, the reflection is also cut off at that point, but since the reflective surface is farther away, it causes a disconcerting floating half-head and shoulder appearance, wherein polygons that are being cut off create a jagged edge where Poser cuts it off.
See the attached picture. Theoretically, you should be able to see all of the Poser figure as well as a wall with the same gray-purple tile texture behind the figure.
What is causing this and what can I do about it? TIA!