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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Is it possible to create a morph target from a magnet?


morphious ( ) posted Tue, 25 July 2006 at 5:47 PM · edited Fri, 02 August 2024 at 1:36 AM

I'm working V3 with the V3 ultimate breasts magenets, but when it is rendered the breasts don't have enough polygone I guess as it is not perfect curved when magnets are applied. I render with smooth poly6gons, but it tends to distort any other objects in the scene. Thanks.


BeyondVR ( ) posted Tue, 25 July 2006 at 6:22 PM

You can spawn morph targets for the body parts affected.  Zero any other morphs first, or they will be included.  Not what you want.  Delete the magnets after spawning the MT, then dial it in, along with the ones you zeroed.

Also, you can disable Smooth Polygons on the properties tabs of the props, or whatever, that are distorting.

John


morphious ( ) posted Tue, 25 July 2006 at 6:29 PM

I just tried that and still the breasts look like they are made from straight lines connected instead of a smotth curve. I realize on such exagerated porportions there is not a way around it unless someone has a solution. Thanks.


Miss Nancy ( ) posted Tue, 25 July 2006 at 6:44 PM · edited Tue, 25 July 2006 at 6:45 PM

it didn't work when ya turned off smoothing for any objects other than her boobs/body?



morphious ( ) posted Tue, 25 July 2006 at 6:47 PM

Sorry, just tried that and it worked. Simple work around. Thanks. Duh on me. Dooohhhh!!!!

Thanks. I appreciate it!


BeyondVR ( ) posted Tue, 25 July 2006 at 10:18 PM

Glad it worked!  The first time I rendered with FireFly, I loaded my Wright Flyer with all the wires.  The wires were as simple as could make them.  P4 didn't mind, and neither did Bryce.  With Smooth Polys it looked like someone had tried to see how many sausages they could stuff between two wings!

If you did it right, you could make balloon animals with very few polys ;)

John


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