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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)



Subject: Poser moving saved figures


Morgano ( ) posted Wed, 09 August 2006 at 5:06 PM · edited Thu, 25 July 2024 at 8:30 PM

Strange Poser 6 problem.   There's a set I use quite a lot, which is boots for A3, V3 and various others.   As supplied, it has no morphs, so I added some with Morph Magic.   Because I have been trying gradually to re-organise my runtimes, I also put the folders from the Character and Pose libraries into a V3-specific runtime.   Geometries and textures remained where they were, in the standard Poser 6 runtime.

The next time I opened the saved Poser scene file, I was prompted to locate a non-existent .obj file, with a name similar to the real ones.   I had a look at the existing Geometry file and couldn't see anything in it that would cause Poser to be looking for the "missing" file.   Eventually, I fudged the issue and clicked on the basic  Aiko3 version of the geometry.

The scene duly loaded,  with  the boots correctly posed, except that they were some way west of the now barefoot lady herself, and no amount of conforming was going to make them budge.  I ended up deleting the boots'  figure, then re-loading, posing, morphing and the rest.   If I save the file and do the render before closing it:  fine.   If I close the scene first, the same thing happens, except that Poser has given up looking for the phantom .obj.

I nearly always save compressed files, which means I can't edit them for oddities.   On this occasion, I did switch back to non-compressed, in case there were something I might be able to edit manually, but I don't know what I am looking for.    Has anyone an idea of what is going on here, please?   My guess is that the search for a non-existent  .obj somehow arose from my moving of the folders, but that that probably is irrelevant for the main problem:  i.e. who's half-inching my Aiko's boots?

 


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