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Subject: Starcraft: Protoss WIP


Phlegm_Thrower ( ) posted Sat, 19 August 2006 at 12:05 PM · edited Tue, 26 November 2024 at 10:00 AM

Any Starcraft fans here? I'd like some feedback from you guys on how this guy looks. Is he too human?

Being done in Zbrush and retopologised later.



Dann-O ( ) posted Sat, 19 August 2006 at 8:47 PM

I do think the torso is too human looking but I really don't knwo what direction to take it. used to really like starcraft. I usually played Terran or Zerg. I sucked at Protoss. Protoss are strong but not in my hands.

The wit of a misplaced ex-patriot.
I cheated on my metaphysics exam by looking into the soul of the person next to me.


xen ( ) posted Sun, 20 August 2006 at 4:09 PM

Excellent! Starcraft is still my favourite game.
I think he should have less of a nose bumb and a slightly less pointy chin.

En taro adun.


Phlegm_Thrower ( ) posted Sun, 20 August 2006 at 10:35 PM

file_351654.jpg

Thanks guys, I've stopped sculpting this guy for now coz turned out there's some unwelded vertices around the base of the index finger. In the mean time, I decided to re-topologise this guy so I can save more poly for  the really fine details when I bring him back to Zbrush.

Dan, you're right he is a too human. I'm trying to make him more muscular and powerful looking than the game version and yet still look alien enough.  After i finish retopologising it, I'll sculpt some variation of the torso.

Xen, I'm goin for the concept art look rather than the game version, I don't know, I found it to look more noble than the game. Plus it'll look slightly different after i sculpt in the scales, but u're right about the nose, it's slightly too lumpy, i'll push it in later.

Here's the concept art example.


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