Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 17 8:34 am)
While not necessarily applicable to your exact situation, you might want to check out my tutorial on Terrain Mapping. It does have some pertinent information to the application of texture maps to terrains.
-Chipp
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Using the procedural terrain generator I was able to create a nice futuristic city scape. However I have tried for hours to get the texture to look good on it. Problem is the material is applied to all sides of the object (terrain group), rather than just the top. Im sure there must be a way to do this with a material function node but have no idea of where to start. Basically I need the sides to have texture 1 and the tops to have texture 2. Any ideas at all, or can it not be done this way?
Thanks,
Ron