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Poser Python Scripting F.A.Q (Last Updated: 2025 Feb 05 6:41 am)
Hi Phil,
Actually, that's not exactly what I am looking for. I had in mind something more along the lines of checklist options. Basically a hierarchy editor showing the entire scene contents with checkbox options so you can go down the list and check the items you want to work with. For example, just like in the current Poser Hiearchy Editor I can go through and click on the eye icon to hide/show a figure or body part. I would like to have this increased to where you could also go through and check to lock or unlock figure/body parts. Or to select what props (or figures) to delete from scene. Or to add deformer properties to, etc.
Having said that. Your Poser toolbox looks awesome - and even though it may be a bit more advanced than what I wanted, and not entirely set up to do what I wanted, it does so many cool things I just had to have it! So, yeah, I bought it! hehe. Now I just have to find time to play and learn to use all those cool features! ;o)
Still would like a pop up menu (heirarchy like) screen with the option to check only those items (figures/body parts/props/etc) I want to do a specific something to in Poser so that I don't have to go through the time consuming task of having to repeat the steps each item at a time. Just batch it and be done.
Cheers,
Rob
Attached Link: http://home.cfl.rr.com/genecash/tree/tree.html
When I saw this post it got me looking for a tree widget again. I just found one that seems to work with pro pack as well.It's tcl/tk, so it's only good on the windows machines.
The code is freeBSD licensed so it can be used in commercial applications as well.
I've just started hacking it for inclusion in the prpc project as a generic actor/material 'repeater' client module.
If anyone is interested in working on a generic poser hierarchy treeview class, let me know.
Hi tromnek, I downloaded the file and will try it out first chance I get - not sure when that will be. I picked up PhilC's toolbox some time back and still have not really had a chance to fool with it. Just always something else comes up these days. :O( Definitely been having Poser withdrawals.
;o}
Rob
Don't waste much time with this version.
It's really just a proof of concept (and horribly hacked).
I plan to re-work it by sub-classing the tree and nodes (instead of the current hack).
I should be able to implement object aware 'right-click' context menus.
I think that drag'n drop is also possible.
I'll post back when I have the basics worked out.
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Question/request - has anyone available (or can it be made available?) a python gui somewhat akin to the Poser Hiearchy Editor ? But with multiple checkbox option features so that things like hide/show & lock body parts (or figures), delete items (one or more figures or props in scene, etc.), apply deformer properties to, etc., etc., etc., (all those little time consuming things you end up having to do one at a time in Poser, barring a few useful pose presets in existence) so that they can be group batched and processed?
If so, naming a first born (son or daughter) in your honor is probable. :O)
Thanks,
Rob